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[程式] ultimate_sounds 多重殺人音效

圖 1.



【插件資訊】

插件來源:網路資源轉載提供會員參考
使用指令:自行修改編譯及參考 http://bbs.mychat.tw/re...id=856143
安裝路徑:自行修改編譯及參考 http://bbs.mychat.tw/re...id=856143

【插件介紹】

複製程式
new kills[33];
new deaths[33];
new firstblood;
new kill[33][24];
new hsenable;
new knifeenable;
new firstbloodenable;
new nadecvar;
new suicidecvar;
new cvardouble;
new rnstartcvar;
new killstreaktype;
new levels[10] =
{
    3, 4, 6, 8, 10, 12, 14, 15, 16, 18
}
new sounds[10][] =
{
    "ultimate_sounds/triplekill_ultimate",
    "ultimate_sounds/multikill_ultimate",
    "ultimate_sounds/ultrakill_ultimate",
    "ultimate_sounds/killingspree_ultimate",
    "ultimate_sounds/megakill_ultimate",
    "ultimate_sounds/holyshit_ultimate",
    "ultimate_sounds/ludicrouskill_ultimate",
    "ultimate_sounds/rampage_ultimate",
    "ultimate_sounds/unstoppable_ultimate",
    "ultimate_sounds/monsterkill_ultimate"
};
new messages[10][0];
new hslist[2][] =
{
    "ultimate_sounds/headshot1_ultimate",
    "ultimate_sounds/headshot2_ultimate"
};
new fblist[2][] =
{
    "ultimate_sounds/firstblood1_ultimate",
    "ultimate_sounds/firstblood2_ultimate"
};
new preplist[3][] =
{
    "ultimate_sounds/prepare1_ultimate",
    "ultimate_sounds/prepare2_ultimate",
    "ultimate_sounds/prepare3_ultimate"
};
new fbmessages[3][0];
new hsmessages[4][0];
new knlist[2][] =
{
    "ultimate_sounds/knife1_ultimate",
    "ultimate_sounds/knife2_ultimate"
};
new knmessages[3][0];
new nademessages[3][0];
new suicidemess[2][0];
new suicidelist[4][] =
{
    "ultimate_sounds/suicide1_ultimate",
    "ultimate_sounds/suicide2_ultimate",
    "ultimate_sounds/suicide3_ultimate",
    "ultimate_sounds/suicide4_ultimate"
};
new doublelist[2][] =
{
    "ultimate_sounds/doublekill1_ultimate",
    "ultimate_sounds/doublekill2_ultimate"
};


is_mode_set(bits)
{
    new mode[9];
    get_cvar_string("ut_killstreak_advanced", mode, 8);
    return bits & read_flags(mode);
}


public plugin_init()
{
    register_plugin("Ultimate KillStreak Advanced", "0.7", "SAMURAI");
    killstreaktype = register_cvar("ut_killstreak_advanced", "3", 0, 0.00);
    register_event("ResetHUD", "reset_hud", "b", "");
    register_event("HLTV", "rnstart", "a", "1=0", "2=0");
    register_event("DeathMsg", "event_death", "a", "");
    hsenable = register_cvar("ut_killstreak_hs", "1", 0, 0.00);
    knifeenable = register_cvar("ut_killstreak_knife", "1", 0, 0.00);
    firstbloodenable = register_cvar("ut_firstblood", "1", 0, 0.00);
    nadecvar = register_cvar("ut_nade_events", "1", 0, 0.00);
    suicidecvar = register_cvar("ut_suicide_events", "1", 0, 0.00);
    cvardouble = register_cvar("ut_doublekill_events", "1", 0, 0.00);
    rnstartcvar = register_cvar("ut_roundcout_sounds", "1", 0, 0.00);
    return 0;
}


public event_death(id)
{
 
    if (headshot == 1 && get_pcvar_num(hsenable) == 1)
    {
        set_hudmessage(0, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4);
        show_hudmessage(0, hsmessages[random_num(0, 3)][0][0], killname, vicname);
        new i = 0;
        i = random_num(0, 1);
        client_cmd(0, "spk %s", hslist[i][0][0]);
    }
    if (weapon[0] == 107 && get_pcvar_num(knifeenable) == 1)
    {
        set_hudmessage(255, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4);
        show_hudmessage(0, knmessages[random_num(0, 2)][0][0], killname, vicname);
        new r = 0;
        r = random_num(0, 1);
        client_cmd(0, "spk %s", knlist[r][0][0]);
    }
    if (firstblood && victim != killer && killer > 0 && get_pcvar_num(firstbloodenable) == 1)
    {
        set_hudmessage(255, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4);
        show_hudmessage(0, fbmessages[random_num(0, 2)][0][0], killname);
        new t = 0;
        t = random_num(0, 1);
        client_cmd(0, "spk %s", fblist[t][0][0]);
        firstblood = 0;
    }
    if (weapon[1] == 114 && get_pcvar_num(nadecvar) == 1)
    {
        set_hudmessage(255, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4);
        show_hudmessage(0, nademessages[random_num(0, 2)][0][0], killname, vicname);
        client_cmd(0, "spk ultimate_sounds/nade_ultimate");
    }
    if (victim == killer && get_pcvar_num(suicidecvar) == 1)
    {
        set_hudmessage(255, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4);
        show_hudmessage(0, suicidemess[random_num(0, 1)][0][0], vicname);
        new z = 0;
        z = random_num(0, 3);
        client_cmd(0, "spk %s", suicidelist[z][0][0]);
    }
    if (kill[killer][0][0][0] && equal(kill[killer][0][0], weapon, 0) && get_pcvar_num(cvardouble) == 1)
    {
        set_hudmessage(255, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4);
        show_hudmessage(0, "老天阿 %s 連殺兩人", killname);
        kill[killer][0][0][0] = 0;
        new q = 0;
        q = random_num(0, 1);
        client_cmd(0, "spk %s", doublelist[q][0][0]);
    }
    else
    {
        new var7 = kill[killer][0][0];
        var7[0] = weapon;
        set_task(0.10, "clear_kill", killer + 100, "", 0, "", 0);
    }
    new var8 = kills[killer];
    var8 = var8[0][0] + 1;
    kills[victim] = 0;
    deaths[killer] = 0;
    new var9 = deaths[victim];
    var9 = var9[0][0] + 1;
    new i = 0;
    while (i < 10)
    {
        if (levels[i][0][0] == kills[killer][0][0])
        {
            announce(killer, i);
            return 0;
        }
        i++;
    }
    return 0;
}


announce(killer, level)
{
 
    if (get_pcvar_num(killstreaktype) <= 0 || get_pcvar_num(killstreaktype) > 3)
    {
        return 1;
    }
    if (get_pcvar_num(killstreaktype) == 1)
    {
        show_hudmessage(0, messages[level][0][0], name);
    }
    if (get_pcvar_num(killstreaktype) == 2)
    {
        client_cmd(0, "spk %s", sounds[level][0][0]);
    }
    if (get_pcvar_num(killstreaktype) == 3)
    {
        show_hudmessage(0, messages[level][0][0], name);
        client_cmd(0, "spk %s", sounds[level][0][0]);
    }
    return 0;
}


public reset_hud(id)
{
 
    firstblood = 1;
    if (is_mode_set(16))
    {
        if (levels[0][0] < kills[id][0][0])
        {
            client_print(id, print_chat, "* 漂亮,你連續殺了 %d 個人.", kills[id]);
        }
        if (1 < deaths[id][0][0])
        {
            client_print(id, print_chat, "* 小心, 你已經連續被殺 %d 次 .", deaths[id]);
        }
    }
    return 0;
}


public rnstart(id)
{
    if (get_pcvar_num(rnstartcvar) == 1)
    {
        firstblood = 1;
        set_hudmessage(255, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4);
        show_hudmessage(0, "準備戰鬥!");
        new q = 0;
        q = random_num(0, 2);
        client_cmd(0, "spk %s", preplist[q][0][0]);
    }
    return 0;
}


public client_connect(id)
{
    kills[id] = 0;
    deaths[id] = 0;
    return 0;
}


public clear_kill(taskid)
{
    new id = taskid + -100;
    kill[id][0][0][0] = 0;
    return 0;
}


public plugin_precache()
{
    precache_sound("ultimate_sounds/triplekill_ultimate.wav");
    precache_sound("ultimate_sounds/multikill_ultimate.wav");
    precache_sound("ultimate_sounds/ultrakill_ultimate.wav");
    precache_sound("ultimate_sounds/killingspree_ultimate.wav");
    precache_sound("ultimate_sounds/megakill_ultimate.wav");
    precache_sound("ultimate_sounds/holyshit_ultimate.wav");
    precache_sound("ultimate_sounds/ludicrouskill_ultimate.wav");
    precache_sound("ultimate_sounds/rampage_ultimate.wav");
    precache_sound("ultimate_sounds/unstoppable_ultimate.wav");
    precache_sound("ultimate_sounds/monsterkill_ultimate.wav");
    precache_sound("ultimate_sounds/headshot1_ultimate.wav");
    precache_sound("ultimate_sounds/headshot2_ultimate.wav");
    precache_sound("ultimate_sounds/knife1_ultimate.wav");
    precache_sound("ultimate_sounds/knife2_ultimate.wav");
    precache_sound("ultimate_sounds/firstblood1_ultimate.wav");
    precache_sound("ultimate_sounds/firstblood2_ultimate.wav");
    precache_sound("ultimate_sounds/prepare1_ultimate.wav");
    precache_sound("ultimate_sounds/prepare2_ultimate.wav");
    precache_sound("ultimate_sounds/prepare3_ultimate.wav");
    precache_sound("ultimate_sounds/nade_ultimate.wav");
    precache_sound("ultimate_sounds/suicide1_ultimate.wav");
    precache_sound("ultimate_sounds/suicide2_ultimate.wav");
    precache_sound("ultimate_sounds/suicide3_ultimate.wav");
    precache_sound("ultimate_sounds/suicide4_ultimate.wav");
    precache_sound("ultimate_sounds/doublekill1_ultimate.wav");
    precache_sound("ultimate_sounds/doublekill2_ultimate.wav");
    return 0;
}





獻花 x0 回到頂端 [樓 主] From:香港特別行政區 | Posted:2017-11-03 21:50 |

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