樓主應該是英文不好......
複製程式
[Config Value]
MAPS = hs_desertstorm, zs_lostcity
FREE_TIME = 5
ROUND_TIME = 2
MONEY_START = 500000
MONEY_MAX = 500000
MONEY_NEWROUND = 1
RESPAWN_WAIT = 30
WEAPON_STAY = 60.0
LEVEL_MAX = 100(lv max)
HUMAN_HEALTH = 100(玩家基本生命值)
HUMAN_ARMOR = 1(玩家基本護甲值)
BOT_TOTAL_IN_MATCH = 30
BOT_TIME_APPEAR = 5(npc的出現間格)
BOT_TIME_CORPSE = 5(npc屍體停留時間)
BOT_DAMAGE_UP = 10(每關npc的攻擊力上升基礎的x倍)
BOT_DAMAGE_MAX = 100.0(最多加到基礎的x倍)
BOT_HEALTH_UP = 0.01(血量上升倍數)
BOT_HEALTH_MAX = 5.0(最多血量上升倍數)
BOSSROUND_TIME = 1200
BOSSROUND_SCORE = 0.0(至少 x比例的人雙滿才開始boss回合, 0.0或以下視為1個人)
BOSSROUND_TIME_BOT_APPEAR = 2.0(boss回合 幾分鐘後開始出npc)
BOSSROUND_TIME_BOT_SPAWN = 2.0(boss回合 npc出線間格(分))
HEGRENADE_DAMAGE = 20(npc榴彈最大傷害)
HEGRENADE_RADIUS = 300(npc榴彈傷害範圍)
BUYHP_HP = 1000000(買了+hp)
BUYHP_COST = 1(買hp的價錢)
BUYDMG_COST = 1(買攻的價錢)
SUPPLYBOX_APPEAR = 10(每殺多少npc出現一個補給箱)
SUPPLYBOX_TOTAL = 5(地圖內最多只能有x個補給箱存在)
SUPPLYBOX_COLOR = 0,160,0(顏設(RGB))
SUPPLYBOX_MODEL = models/nst_zombie/supplybox_hms.mdl
SUPPLYBOX_SOUND_PICKUP = nst_zombie/supply_pickup.wav
BOMB_TIMEWAIT = 2(按住使用鍵需x秒才呼叫空中轟炸)
BOMB_TIMELUNCH = 2.0(呼叫後x秒開始轟炸)
BOMB_NUM = 10(這...要翻嗎...幾波轟炸)
BOMB_SPEED = 0.25(轟炸間格)
BOMB_DAMAGE = 200(傷害)
BOMB_RADIUS = 400(範圍)
BOMB_HEIGHT = 500(炸彈從多高落下)
BOMB_SOUND_USE = nst_zombie/bomb_launch.wav
[Boss Monster]
MODEL = models/nst_monster/comanche.mdl
HEALTH = 50000000
HEALTH_MAX = 5.0(參考一般NPC)
SPEED = 220(移動速度)
ATTACK_RANGE = 1(boss攻擊範圍,0表示不限範圍)
FIRE_REFLEX = 0.5(boss發現目標反應時間)
FIRE_SPEED = 10.15
FIRE_DAMAGE = 100
FIRE_RECOIL = 2
FIRE_SOUND = nst_monster/comanche/fire.wav
ROCKET_REFLEX = 2.5(發現目標至發射飛彈反應時間)
ROCKET_DAMAGE = 50(傷害)
ROCKET_RADIUS = 400(爆炸範圍)
ROCKET_NUM = 10(一次設幾顆)
ROCKET_SPEED = 0.1(飛彈發射間格時間)
ROCKET_RELOAD = 5.0(飛彈重新裝填時間)
ROCKET_SOUND = nst_monster/comanche/rocket_lauch.wav
ROCKET_SOUND_EXP = nst_monster/comanche/rocket_exp.wav
SOUND_IDLE = nst_monster/comanche/idle.wav
SOUND_DROP = nst_monster/comanche/drop.wav
SOUND_CRASH = nst_monster/comanche/crash.wav