fuworm21so
                        
                      
                    
                            
                      
                     
                    
                      
                    
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                          下面是引用 sk@.@ 於 2010-06-05 18:30 發表的 :    public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type) {       if (victim != attacker || is_user_connected(attacker)) {             new armor = get_user_armor(victim)             if (armor > 0) {                   damage = (damage * 0)  .......  複製程式
#include <amxmodx>
#include <zombieplague>
#include <cstrike>
new g_itemid1,g_itemid2
new cvar_cost1,cvar_cost2
new const g_item_name1[] = { "道具1" }
new const g_item_name2[] = { "道具2" }
public plugin_init()
{
 register_plugin("1.0", "1.0", "1.0")
 
                cvar_cost1= register_cvar("zp_item1_cost", "2")//道具1价格
                cvar_cost2= register_cvar("zp_item2_cost", "4")//道具2价格
                
                g_itemid1= zp_register_extra_item(g_item_name1, get_pcvar_num(cvar_cost1), ZP_TEAM_HUMAN)
                g_itemid2= zp_register_extra_item(g_item_name2, get_pcvar_num(cvar_cost2), ZP_TEAM_HUMAN)
}
public zp_extra_item_selected (id, itemid)
{          
             if (itemid == g_itemid1)
              {
                 client_print(id, print_chat, "[ZP] 你购买了道具1.")
                 cs_set_user_armor(id ,150 ,CS_ARMOR_KEVLAR)
               }
              if (itemid == g_itemid2)
              {
                client_print(id, print_chat, "[ZP] 你购买了道具2.")
                 cs_set_user_armor(id ,300 ,CS_ARMOR_KEVLAR)
               }
            return PLUGIN_CONTINUE;
}
 請問要加到那裡呢?..   
                    
                    
                     
        
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                      x0
                      
                     
                    
                  
                    [2 樓]
                    
                    
                     From:香港城市電訊 |  Posted:2010-06-05 20:01 | 
                    
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                    HsK
                          
                      
                    
                            
                      
                     
                         
                     CCN@HsK
   
                     級別:  版主  
                      版區:  CS插件區
                      
                        x1701
                        x1108
                      
                     
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                          #include <amxmodx> #include <zombieplague> #include <cstrike>
  new g_itemid1,g_itemid2 new cvar_cost1,cvar_cost2 new bool:item1[33], bool:item2[33]
  new const g_item_name1[] = { "道具1" } new const g_item_name2[] = { "道具2" }
  public plugin_init(){        register_plugin("1.0", "1.0", "1.0")          cvar_cost1= register_cvar("zp_item1_cost", "2")//道具1價格        cvar_cost2= register_cvar("zp_item2_cost", "4")//道具2價格                         g_itemid1= zp_register_extra_item(g_item_name1, get_pcvar_num(cvar_cost1), ZP_TEAM_HUMAN)         g_itemid2= zp_register_extra_item(g_item_name2, get_pcvar_num(cvar_cost2), ZP_TEAM_HUMAN)
         RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")        register_forward(FM_PlayerPreThink, "fw_PlayerPreThink") } public zp_extra_item_selected (id, itemid) {                  if (itemid == g_itemid1){               item1[id] = true               client_print(id, print_chat, "[ZP] 你購買了道具1.")               cs_set_user_armor(id ,150 ,CS_ARMOR_KEVLAR)        }
         if (itemid == g_itemid2){               item2[id] = true               client_print(id, print_chat, "[ZP] 你購買了道具2.")               cs_set_user_armor(id ,300 ,CS_ARMOR_KEVLAR)        } }
  public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type) {         if (victim != attacker || is_user_connected(attacker)) {               if (item1[victim] || item2[victim]){                      new armor = get_user_armor(victim)                      if (armor > 0) {                             damage = (damage * 0)                             SetHamParamFloat(4, damage)                       }               }        } }
  public fw_PlayerPreThink(id) {        if (is_user_alive(id) || item1[id] || item2[id]) {               new armor = get_user_armor(id)               if (armop <= 0){                      item1[id] = false                      item2[id] = false               }        }
         if (zp_get_user_zombie(id)) {               item1[id] = false               item2[id] = false        }
         if (!is_user_alive(id)) {               item1[id] = false               item2[id] = false        } } 
                    
                    
                     
        
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                    HsK-Dev Blog By CCN   
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                    [3 樓]
                    
                    
                     From:香港有線寬頻 |  Posted:2010-06-05 20:45 | 
                    
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