【插件资讯】 插件来源:原创
使用指令:功能如下
安装路径:放入 addons\amxmodx\scripting
【插件介绍】 1.6 - 去掉出血效果、迟缓效果,更加接近C$0 指令:
zp_hammer_cost 1 //多少子弹包
zp_hammer_firerate 2.0 //左键的挥速
zp_hammer_firerate2 3.0 //右键的挥速
zp_hammer_range 100.0 //隔空攻击的有效距离
zp_hammer_knockpower 500.0 //击退时的威力数值
zp_hammer_hit_damage_head 2000 // 命中头部的伤害值数值[锤击模式]
zp_hammer_hit_damage_chest 1000 // 命中胸部的伤害值数值[锤击模式]
zp_hammer_hit_damage_stomach 500// 命中腹部的伤害值数值[锤击模式]
zp_hammer_hit_damage_arm 200 // 命中手部伤害值数值[锤击模式]
zp_hammer_hit_damage_leg 200 // 命中脚部的伤害值数值[锤击模式]
zp_hammer_knock_damage_head 2000 // 命中头部的伤害值数值[挥击模式]
zp_hammer_knock_damage_chest 1000 // 命中胸部的伤害值数值[挥击模式]
zp_hammer_knock_damage_stomach 500// 命中腹部的伤害值数值[挥击模式]
zp_hammer_knock_damage_arm 200 // 命中手部伤害值数值[挥击模式]
zp_hammer_knock_damage_leg 200 // 命中脚部的伤害值数值[挥击模式]
bug: 挥击动作不一样[会先击中后播放动作]
(不知如何弄)
因为MODCHINA的盗文行为 因此SMA威望限制50 不要和我说"楼主你有病阿、和你妈妈xx之类" 怪就要怪MODCHINA做的好事
用amxx的人注意 mdl放入cstrike\models mdl为: v_hammer.mdl p_hammer.mdl
sound是在mdl弄的 $sequence "idle" "idle" fps 30
$sequence "slash1" "slash1" fps 30 { event 5004 23 "weapons/hammer_swing.wav" } { event 5004 32 "weapons/hammer_hit_slash.wav" }
$sequence "slash2" "slash2" fps 30 { event 5004 23 "weapons/hammer_swing.wav" } { event 5004 32 "weapons/hammer_hit_slash.wav" }
$sequence "draw" "draw" fps 30 { event 5004 1 "weapons/hammer_draw.wav" }
$sequence "stab" "stab" fps 30 { event 5004 39 "weapons/hammer_swing.wav" } { event 5004 45 "weapons/hammer_hit_stab.wav" }
$sequence "stab_miss" "stab_miss" fps 30 { event 5004 39 "weapons/hammer_swing.wav" }
$sequence "midslash1" "midslash1" fps 30 { event 5004 23 "weapons/hammer_swing.wav" } { event 5004 32 "weapons/hammer_hit_stab.wav" }
$sequence "midslash2" "midslash2" fps 30 { event 5004 23 "weapons/hammer_swing.wav" } { event 5004 32 "weapons/hammer_hit_stab.wav" }
因为有盗文行为的出现
会加入信息
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