calove00

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#include <amxmodx> #include <cstrike> #include <fun> #include "dtgifts" #define PLUGIN_NAME "補給箱禮物修改 by Ca`" #define PLUGIN_VERSION "1.1a" #define PLUGIN_AUTHOR "ahcat"
public plugin_init() { register_plugin( PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR); register_gift_l( "get_p90", "WEAPON_GET_SOMEGUN", "WEAPON_GET_P90", 80); register_gift_l( "get_sg552", "WEAPON_GET_SOMEGUN", "WEAPON_GET_SG552", 85); register_gift_l( "get_he", "WEAPON_GET_SOMEHE", "WEAPON_GET_HE", 95); register_gift_l( "get_elite", "WEAPON_GET_SOMEGUN", "WEAPON_GET_elite", 90); }
public get_p90( id) { give_item( id, "weapon_p90"); give_item( id, "ammo_9mm"); give_item( id, "ammo_9mm"); give_item( id, "ammo_9mm"); }
public get_sg552(id) {
give_item( id, "weapon_sg552"); give_item( id, "ammo_556nato"); give_item( id, "ammo_556nato"); give_item( id, "ammo_556nato"); }
public get_he(id) { new n_currentHE = cs_get_user_bpammo( id, CSW_HEGRENADE); if (n_currentHE == 0) give_item ( id, "weapon_hegrenade"); else cs_set_user_bpammo( id, CSW_HEGRENADE, n_currentHE + 1);
new n_currentFB = cs_get_user_bpammo( id, CSW_FLASHBANG); if (n_currentFB == 0) give_item ( id, "weapon_flashbang"); else cs_set_user_bpammo( id, CSW_FLASHBANG, n_currentFB + 1);
new n_currentSM = cs_get_user_bpammo( id, CSW_SMOKEGRENADE); if (n_currentSM == 0) give_item ( id, "weapon_smokegrenade"); else cs_set_user_bpammo( id, CSW_SMOKEGRENADE, n_currentSM + 1); } public get_elite( id) { give_item( id, "weapon_elite"); give_item( id, "ammo_57mm"); give_item( id, "ammo_57mm"); give_item( id, "ammo_57mm"); }
應該沒有改錯~
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