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case 5: // Join Spectator
{
// If alive
if (is_user_alive(id))
{
// Check that we still have both humans and zombies to keep the round going
check_round(id)
// Kill him before he switches team
dllfunc(DLLFunc_ClientKill, id)
}
// Save player stats
save_stats(id)
// Remove previous tasks
remove_task(id+TASK_TEAM)
remove_task(id+TASK_MODEL)
remove_task(id+TASK_FLASH)
remove_task(id+TASK_CHARGE)
remove_task(id+TASK_SPAWN)
remove_task(id+TASK_BLOOD)
// Then move him to the spectator team
fm_set_user_team(id, CS_TEAM_SPECTATOR)
fm_set_user_team_msg(id+TASK_TEAM)
}