HsK
CCN@HsK
級別: 版主
版區: CS插件區
x1701
x1108
|
分享:
▲
▼
你試試 在 #include <amxmodx> #include <amxmisc> #include <engine> #include <vault> #include <fun>
加入 #include <zombieplague>
然後找 public display_knife(id) 把 { new menuBody[512] add(menuBody, 511, "\rKnife Mod\w^n^n") add(menuBody, 511, "1. Machete \y(More Damage/Low Speed)\w^n") add(menuBody, 511, "2. Bak Knife \y(No Footsteps)\w^n") add(menuBody, 511, "3. Pocket Knife \y(High Speed)\w^n") add(menuBody, 511, "4. Butcher Knife \y(Low Gravity)\w^n") add(menuBody, 511, "5. Default Knife \y(Health Regeneration)\w^n^n") add(menuBody, 511, "0. Exit^n") new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<9 ) show_menu(id, keys, menuBody, -1, "Knife Mod") } 改成 { if(!zp_get_user_zombie(id)) { new menuBody[512] add(menuBody, 511, "\rKnife Mod\w^n^n") add(menuBody, 511, "1. Machete \y(More Damage/Low Speed)\w^n") add(menuBody, 511, "2. Bak Knife \y(No Footsteps)\w^n") add(menuBody, 511, "3. Pocket Knife \y(High Speed)\w^n") add(menuBody, 511, "4. Butcher Knife \y(Low Gravity)\w^n") add(menuBody, 511, "5. Default Knife \y(Health Regeneration)\w^n^n") add(menuBody, 511, "0. Exit^n") new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<9 ) show_menu(id, keys, menuBody, -1, "Knife Mod") } }
先回校.....
是否成功.....我也不知
|