打开了之后会出现以下的文字,是怎改呢??
"1" "Server Settings"
{
"0" "OP Password" "messagemode rcon_password"
"1" "Restart Round 1sec" "sv_restartround 1; rcon sv_restartround 1"
"2" "Restart Round 3sec" "exec gfx/cfg/r3.cfg"
"2" "Restart Game" "restart; rcon restart"
"3" "Start Money"
{
"1" "$800" "mp_startmoney 800; rcon mp_startmoney 800"
"2" "$16000" "mp_startmoney 16000; rcon mp_startmoney 16000"
}
"4" "Auto Team Balance"
{
"1" "ON" "mp_autoteambalance 1; mp_limitteams 2; rcon mp_autoteambalance 1; rcon mp_limitteams 2"
"2" "OFF" "mp_autoteambalance 0; mp_limitteams 32; rcon mp_autoteambalance 0; rcon mp_limitteams 32"
}
"5" "Force Chase Cam"
{
"1" "Free" "mp_forcecamera 0; rcon mp_forcecamera 0"
"2" "Teammate" "mp_forcecamera 1; rcon mp_forcecamera 1"
"3" "Cadaver" "mp_forcecamera 2; rcon mp_forcecamera 2"
}
"6" "Set Time"
{
"1" "TimeLimit(min)"
{
"1" "Time=>15min" "mp_timelimit 15; rcon mp_timelimit 15"
"2" "Time=>30min" "mp_timelimit 30; rcon mp_timelimit 30"
"3" "Time=>50min" "mp_timelimit 50; rcon mp_timelimit 50"
"4" "Time=>MAXmin" "mp_timelimit 0; rcon mp_timelimit 0"
}
"2" "Round Time(min)"
{
"1" "Time=>2min" "mp_roundtime 2; rcon mp_roundtime 2"
"2" "Time=>3min" "mp_roundtime 3; rcon mp_roundtime 3"
"3" "Time=>4min" "mp_roundtime 4; rcon mp_roundtime 4"
"4" "Time=>5min" "mp_roundtime 5; rcon mp_roundtime 5"
}
"3" "TFreeze Time(sec)"
{
"1" "Time=>0sec" "mp_freezetime 0; rcon mp_freezetime 0"
"2" "Time=>2sec" "mp_freezetime 2; rcon mp_freezetime 2"
"3" "Time=>3sec" "mp_freezetime 3; rcon mp_freezetime 3"
"4" "Time=>5sec" "mp_freezetime 5; rcon mp_freezetime 5"
}
"4" "Buy Time(sec)"
{
"1" "Timesecond=>15" "mp_buytime 0.25; rcon mp_buytime 0.25"
"2" "Timesecond=>30" "mp_buytime 0.5; rcon mp_buytime 0.5"
"3" "Timesecond=>60" "mp_buytime 1; rcon mp_buytime 1"
"4" "TUnlimit" "mp_buytime 99; rcon mp_buytime 99"
}
"5" "C4 Timer"
{
"1" "C4timer=>35" "mp_c4timer 35; rcon mp_c4timer 35"
"2" "4timer=>45" "mp_c4timer 45; rcon mp_c4timer 45"
}
}
"7" "Match Settings"
{
"1" "Friendly Fire"
{
"1" "ON" "mp_friendlyfire 1;mp_tkpunish 0;mp_autokick 0;pausable 1; rcon mp_friendlyfire 1; rcon mp_tkpunish 0; rcon mp_autokick 0; rcon pausable 1"
"2" "OFF" "mp_friendlyfire 0;mp_tkpunish 1;mp_autokick 1;pausable 0; rcon mp_friendlyfire 0; rcon mp_tkpunish 1; rcon mp_autokick 1; rcon pausable 0"
}
"2" "Black Hold"
{
"1" "ON" "mp_fadetoblack 1; rcon mp_fadetoblack 1"
"2" "OFF" "mp_fadetoblack 0; rcon mp_fadetoblack 0"
}
}
"8" "Status"
{
"1" "Status" "status; toggleconsole"
"2" "Users" "users; toggleconsole"
"3" "Kick" "messagemode kick"
}
"9" "Gravity"
{
"1" "Normal" "sv_gravity 800"
"2" "Light" "sv_gravity 80"
"3" "Heavy" "sv_gravity 2000"
"4" "Zero" "sv_gravity 0"
}
}
"2" "GUI Menu"
{
"1" "Left or Right Hand"
{
"1" "LeftHand" "cl_righthand 0"
"2" "RightHand" "cl_righthand 1"
}
"2" "Fastswitch"
{
"1" "ON" "hud_fastswitch 1"
"2" "OFF" "hud_fastswitch 0"
}
"3" "Dynamiccrosshair"
{
"1" "ON" "cl_dynamiccrosshair 1"
"2" "OFF" "cl_dynamiccrosshair 0"
}
"4" "ex_interp"
{
"1" "=>0.1" "ex_interp 0.1"
"2" "=>0.75" "ex_interp 0.75"
"3" "=>0.05" "ex_interp 0.01"
}
"5" "Radar"
{
"1" "Radar on" "drawradar"
"2" "Radar off" "hideradar"
"3" "Radar Transparent" "cl_radartype 0"
"4" "Radar Solid" "cl_radartype 1"
}
"6" "Graphic"
{
"1" "Net Graph"
{
"1" "OFF" "net_graph 0"
"2" "Mode=>1" "net_graph 1"
"3" "Mode=>2" "net_graph 2"
"4" "Mode=>3" "net_graph 3"
}
"2" "Net Graph Postion"
{
"1" "Left" "net_graphpos 3"
"2" "Center" "net_graphpos 2"
"3" "Right" "net_graphpos 1"
}
"3" "Draw FPS"
{
"1" "ON" "cl_showfps 1"
"2" "OFF" "cl_showfps 0"
}
"4" "FPS Max"
{
"1" "150" "fps_max 150"
"2" "100" "fps_max 100"
"3" "60" "fps_max 60"
}
"5" "Smoke Effect"
{
"1" "Best" "fastsprites 0"
"2" "Normal" "fastsprites 1"
"3" "Bad" "fastsprites 2"
}
"6" "Player Shadow"
{
"1" "ON" "cl_shadows 1"
"2" "OFF" "cl_shadows 0"
}
}
}
"3" "Change Map"
{
"1" "Game Maps"
{
"1" "de_aztec" "changelevel de_aztec; rcon changelevel de_aztec"
"2" "de_dust2" "changelevel de_dust2; rcon changelevel de_dust2"
"3" "de_train" "changelevel de_train; rcon changelevel de_train"
"4" "de_cbble" "changelevel de_cbble; rcon changelevel de_cbble"
"5" "de_inferno" "changelevel de_inferno; rcon changelevel de_inferno"
"6" "de_nuke" "changelevel de_nuke; rcon changelevel de_nuke"
"7" "de_prodigy" "changelevel de_prodigy; rcon changelevel de_prodigy"
}
"2" "Enter a Map" "messagemode changelevel"
}
}
"4" "Broadcast Mp3"
{
"1" "Broadcast Mp3 list"
{
"1" "mp3-1" "mp3 play mp3/1.mp3;alias mp3_play_next mp3_play2;alias mp3_play_last mp3_play20"
"2" "mp3-2" "mp3 play mp3/2.mp3;alias mp3_play_next mp3_play3;alias mp3_play_last mp3_play1"
"3" "mp3-3" "mp3 play mp3/3.mp3;alias mp3_play_next mp3_play4;alias mp3_play_last mp3_play2"
"4" "mp3-4" "mp3 play mp3/4.mp3;alias mp3_play_next mp3_play5;alias mp3_play_last mp3_play3"
"5" "mp3-5" "mp3 play mp3/5.mp3;alias mp3_play_next mp3_play6;alias mp3_play_last mp3_play4"
"6" "mp3-6" "mp3 play mp3/6.mp3;alias mp3_play_next mp3_play7;alias mp3_play_last mp3_play5"
"7" "mp3-7" "mp3 play mp3/7.mp3;alias mp3_play_next mp3_play8;alias mp3_play_last mp3_play6"
"8" "mp3-8" "mp3 play mp3/8.mp3;alias mp3_play_next mp3_play9;alias mp3_play_last mp3_play7"
"9" "mp3-9" "mp3 play mp3/9.mp3;alias mp3_play_next mp3_play10;alias mp3_play_last mp3_play8"
"10" "mp3-10" "mp3 play mp3/10.mp3;alias mp3_play_next mp3_play11;alias mp3_play_last mp3_play9"
}
"2" "Stop Mp3" "mp3 stop"
}
}
"5" "Record Demo"
{
"1" "Record Messagemode Demo" "messagemode record"
"2" "Stop Demo" "stop"
}
"6" "Network Establish"
{
"1" "56K" "exec gfx/cfg/56k.cfg"
"2" "64K" "exec gfx/cfg/64k.cfg"
"3" "128K" "exec gfx/cfg/128k.cfg"
"4" "256K" "exec gfx/cfg/256k.cfg"
"5" "384K" "exec gfx/cfg/384k.cfg"
"6" "512K" "exec gfx/cfg/512k.cfg"
"7" "768K" "exec gfx/cfg/768k.cfg"
"8" "1mbit" "exec gfx/cfg/1mbit.cfg"
"9" "2mbit" "exec gfx/cfg/2mbit.cfg"
"10" "3mbit""exec gfx/cfg/3mbit.cfg"
"11" "lan" "exec gfx/cfg/lan.cfg"
}
"7" "Change Name" "messagemode name"
"8" "Sensitivity" "messagemode sensitivity"
"9" "Sensitivity Ratio" "messagemode zoom_sensitivity_ratio"
"10" "Adjust Crosshair" "adjust_crosshair"
"11" "Exit"