下面是引用 Yuji-Saka 于 2009-04-26 14:20 发表的 : 喔喔 已经解决了 原来是没有编辑的工具 刚刚已经下载到了 照着大大的做法做 最后成功了 真的非常感谢啊!!
下面是引用 yymmychat 于 2009-04-26 15:10 发表的 : 不客气 你一看就会
$modelname "C:\Users\Fu\Desktop\Target CSO SVD\v_g3sg1.mdl" $cd "\Users\Fu\Desktop\Target CSO SVD\" $cdtexture "\Users\Fu\Desktop\Target CSO SVD\" $cliptotextures $scale 1.0 // 2 attachments $attachment 0 "Bone_Bullet_Cover" 0.001000 -25.107000 -0.477000 $attachment 1 "Bone_Bullet_Cover" -0.654000 2.251000 -0.204000 // 0 bone controllers // 12 hit boxes $hbox 0 "Bip01 L Forearm" -0.010000 -1.480000 -1.110000 8.499673 1.100000 1.480000 $hbox 0 "Bip01 L Hand" 0.000000 -0.720000 -1.650000 3.270000 0.944694 1.410000 $hbox 0 "Bone_SVD" -1.010000 -34.560001 -1.959884 1.110000 9.070000 5.920000 $hbox 0 "Bone_Bullet_Cover" -1.260000 -0.660000 -0.600000 0.450000 3.770000 0.490000 $hbox 0 "Bip01 L Finger0" 0.000000 -0.600000 -0.760000 1.535968 0.890000 0.740000 $hbox 0 "Bip01 L Finger01" 0.000000 -0.420000 -0.510000 1.190000 0.730000 0.590000 $hbox 0 "Bip01 R Forearm" -1.010000 -1.710000 -1.650000 8.499673 1.490000 1.430000 $hbox 0 "Bip01 R Hand" 0.000000 -0.720000 -1.410000 3.270000 0.920000 1.650000 $hbox 0 "Bip01 R Finger0" 0.000000 -0.600000 -0.740000 1.535969 0.890000 0.760000 $hbox 0 "Bip01 R Finger01" 0.000000 -0.420000 -0.590000 1.190000 0.730000 0.510000 $hbox 0 "Bip01 R ForeTwist2" 0.000000 -1.300000 -1.160000 4.240000 0.840000 0.890000 $hbox 0 "Bip01 L ForeTwist2" 0.000000 -1.110000 -0.750000 4.210000 0.560000 0.760000 $bodygroup weapon { studio "f_svd_template" } $bodygroup hands { studio "f_svd_Male_hand_Low" studio "f_k1a_Female_hand_Low" } // 5 sequences $sequence svd_idle "svd_idle" fps 16 $sequence svd_shoot_1 "svd_shoot_1" fps 23 { event 5001 0 "31" } $sequence svd_shoot_2 "svd_shoot_2" fps 23 { event 5001 0 "31" } $sequence svd_reload "svd_reload" fps 30 { event 5004 16 "weapons/svd_clipout.wav" } { event 5004 48 "weapons/svd_clipin.wav" } { event 5004 66 "weapons/svd_clipon.wav" } { event 5004 89 "weapons/svd_draw.wav" } $sequence svd_draw "svd_draw" fps 30 { event 5004 12 "weapons/svd_draw.wav" }