廣告廣告
  加入我的最愛 設為首頁 風格修改
首頁 首尾
 手機版   訂閱   地圖  簡體 
您是第 2471 個閱讀者
 
發表文章 發表投票 回覆文章
  可列印版   加為IE收藏   收藏主題   上一主題 | 下一主題   
way0212way
個人文章 個人相簿 個人日記 個人地圖
小人物
級別: 小人物 該用戶目前不上站
推文 x0 鮮花 x2
分享: 轉寄此文章 Facebook Plurk Twitter 複製連結到剪貼簿 轉換為繁體 轉換為簡體 載入圖片
推文 x0
[1.6][插件] 關於繩索問題..
請問一下~

怎樣能讓繩索變成ADM最高級的權限??


獻花 x0 回到頂端 [樓 主] From:台灣凱擘 | Posted:2010-08-09 19:35 |
way0212way
個人文章 個人相簿 個人日記 個人地圖
小人物
級別: 小人物 該用戶目前不上站
推文 x0 鮮花 x2
分享: 轉寄此文章 Facebook Plurk Twitter 複製連結到剪貼簿 轉換為繁體 轉換為簡體 載入圖片

補充

附加權限不是有

; m - custom level A                        (自定義管理級別,為附加的其他外掛預留的權限等級)
; n - custom level B
; o - custom level C
; p - custom level D
; q - custom level E
; r - custom level F
; s - custom level G
; t - custom level H
; u - menu access                            (擁有打開amxmodmenu管理選單的權限)
; z - user                                  (普通用戶權限)



怎樣才能讓他變成醬

; m - custom level A            可用繩索(HOOK),抓人, 繩索(ROPE)           
; n - custom level B             可用繩索(HOOK), 繩索(ROPE)    
; o - custom level C            
; p - custom level D
; q - custom level E
; r - custom level F
; s - custom level G
; t - custom level H
; u - menu access                            (擁有打開amxmodmenu管理選單的權限)
; z - user                                  (普通用戶權限)     繩索(ROPE) 
 


獻花 x0 回到頂端 [1 樓] From:台灣凱擘 | Posted:2010-08-09 19:39 |
bugatti1024 手機
個人頭像
個人文章 個人相簿 個人日記 個人地圖
知名人士
級別: 知名人士 該用戶目前不上站
推文 x228 鮮花 x3672
分享: 轉寄此文章 Facebook Plurk Twitter 複製連結到剪貼簿 轉換為繁體 轉換為簡體 載入圖片

發錯區...有問題請發在提問區...


獻花 x0 回到頂端 [2 樓] From:台灣中華電信 | Posted:2010-08-09 20:07 |
chuchung712 會員卡
個人頭像
個人文章 個人相簿 個人日記 個人地圖
特殊貢獻獎 社區建設獎 優秀管理員勳章 特殊貢獻獎-2
知名人士
級別: 知名人士 該用戶目前不上站
推文 x774 鮮花 x1169
分享: 轉寄此文章 Facebook Plurk Twitter 複製連結到剪貼簿 轉換為繁體 轉換為簡體 載入圖片

發錯區注意
=====================
要改繩索權限
需要繩索插件的SMA源碼
否則在 附加權限 那裡是調不到的


沒有理想的世界
獻花 x0 回到頂端 [3 樓] From:香港有線寬頻 | Posted:2010-08-09 22:23 |
way0212way
個人文章 個人相簿 個人日記 個人地圖
小人物
級別: 小人物 該用戶目前不上站
推文 x0 鮮花 x2
分享: 轉寄此文章 Facebook Plurk Twitter 複製連結到剪貼簿 轉換為繁體 轉換為簡體 載入圖片

他的SMA長這樣...

我要怎麼改??



//#define engine
#include <amxmodx>
#include <amxmisc>
#include <fun>
#if defined engine
#include <engine>
#else
#include <fakemeta>
#endif
#define ADMIN_LEVEL_Q ADMIN_LEVEL_C
//Used for Grab
new maxplayers
new grab[33]
new Float:grab_totaldis[33]
new grab_speed_cvar
new grab_enabled_cvar
new bool:has_grab[33]
//Used for Hook
new bool:hook[33]
new hook_to[33][3]
new hook_speed_cvar
new hook_enabled_cvar
new bool:has_hook[33]
//Used for Rope
new bool:rope[33]
new rope_to[33][3]
new Float:rope_totaldis[33]
new rope_speed_cvar
new rope_enabled_cvar
new bool:has_rope[33]
//Used for All
new beamsprite

/****************************
 Register Commands and CVARs
****************************/
public plugin_init()
{
 register_plugin("Grab + Hook + Rope","1.0","GHW_Chronic")
 register_concmd("+grab","grab_on",ADMIN_LEVEL_Q," - Use: bind key +grab")
 register_concmd("-grab","grab_off")
 register_concmd("grab_toggle","grab_toggle",ADMIN_LEVEL_Q,"Toggles your grab on and off")
 register_concmd("+hook","hook_on",ADMIN_LEVEL_Q," - Use: bind key +hook")
 register_concmd("-hook","hook_off")
 register_concmd("hook_toggle","hook_toggle",ADMIN_LEVEL_Q,"Toggles your hook on and off")
 register_concmd("+rope","rope_on",ADMIN_LEVEL_Q," - Use: bind key +rope")
 register_concmd("-rope","rope_off")
 register_concmd("rope_toggle","rope_toggle",ADMIN_LEVEL_Q,"Toggles your rope on and off")
 register_concmd("amx_give_grab","cmd_givetake",ADMIN_LEVEL_Q,"Give a player the ability to grab <nick>")
 register_concmd("amx_give_hook","cmd_givetake",ADMIN_LEVEL_Q,"Give a player the ability to hook <nick>")
 register_concmd("amx_give_rope","cmd_givetake",ADMIN_LEVEL_Q,"Give a player the ability to rope <nick>")
 register_concmd("amx_take_grab","cmd_givetake",ADMIN_LEVEL_Q,"Take a player's ability to grab <nick>")
 register_concmd("amx_take_hook","cmd_givetake",ADMIN_LEVEL_Q,"Take a player's ability to hook <nick>")
 register_concmd("amx_take_rope","cmd_givetake",ADMIN_LEVEL_Q,"Take a player's ability to rope <nick>")
 register_concmd("amx_ghr_menu","menu_cmd",ADMIN_LEVEL_Q,"Shows a menu that allows you to turn on/off non-admin use of grab, hook, or rope")
 register_menucmd(register_menuid("ghr_menu"),(1<<0)|(1<<1)|(1<<2)|(1<<9), "Pressedghr")
 grab_speed_cvar = register_cvar("grab_speed","5")
 grab_enabled_cvar = register_cvar("grab_enabled","0")
 hook_speed_cvar = register_cvar("hook_speed","5")
 hook_enabled_cvar = register_cvar("hook_enabled","0")
 rope_speed_cvar = register_cvar("rope_speed","5")
 rope_enabled_cvar = register_cvar("rope_enabled","0")
 maxplayers = get_maxplayers()
 //CVAR that is only used for tracking servers that use this plugin.
 register_cvar("GHW_GHW","1",FCVAR_SERVER)
}

/**********************************
 Register beam sprite + Hook Sound
**********************************/
public plugin_precache()
{
 beamsprite = precache_model("sprites/dot.spr")
 precache_sound("weapons/xbow_hit2.wav")
 precache_sound("weapons/xbow_fire1.wav")
}

/*****************************
 Reset VARs on client connect
*****************************/
public client_putinserver(id)
{
 has_grab[id]=false
 has_hook[id]=false
 has_rope[id]=false
}

/*****
 Menu
*****/
public menu_cmd(id,level,cid)
{
 if(cmd_access(id,level,cid,1))
 {
  show_ghr(id)
  console_print(id,"[AMXX] Menu launched.")
 }
}
public show_ghr(id)
{
 static aaa[32]
 static bbb[32]
 static ccc[32]
 if(get_pcvar_num(grab_enabled_cvar)==0) format(aaa,31,"No")
 else format(aaa,31,"Yes")
 if(get_pcvar_num(hook_enabled_cvar)==0) format(bbb,31,"No")
 else format(bbb,31,"Yes")
 if(get_pcvar_num(rope_enabled_cvar)==0) format(ccc,31,"No")
 else format(ccc,31,"Yes")
 new menuBody[576]
 if(colored_menus())
 {
  new len = format(menuBody,575,"\bAllow Players To Use:^n^n")
  len += format(menuBody[len],575-len, "\w1. Grab\R\w%s^n",aaa)
  len += format(menuBody[len],575-len, "\w2. Hook\R\w%s^n",bbb)
  len += format(menuBody[len],575-len, "\w3. Rope\R\w%s^n",ccc)
  len += format(menuBody[len],575-len, "\r0. Exit")
 }
 else
 {
  new len = format(menuBody,575,"Allow Players To Use:^n^n")
  len += format(menuBody[len],575-len, "1. Grab\R%s^n",aaa)
  len += format(menuBody[len],575-len, "2. Hook\R%s^n",bbb)
  len += format(menuBody[len],575-len, "3. Rope\R%s^n",ccc)
  len += format(menuBody[len],575-len, "0. Exit")
 }
 show_menu(id,(1<<0)|(1<<1)|(1<<2)|(1<<9),menuBody,-1,"ghr_menu")
 return PLUGIN_CONTINUE
}
public Pressedghr(id,key)
{
 switch(key)
 {
  case 0:
  {
   if(get_pcvar_num(grab_enabled_cvar)==0)
   {
    set_pcvar_num(grab_enabled_cvar,1)
    client_print(0,print_chat,"[AMXX] Admin has enabled Grab for all clients. Use: bind key +grab")
   }
   else
   {
    set_pcvar_num(grab_enabled_cvar,0)
    client_print(0,print_chat,"[AMXX] Admin has disabled Grab for all non-admins.")
   }
   show_ghr(id)
  }
  case 1:
  {
   if(get_pcvar_num(hook_enabled_cvar)==0)
   {
    set_pcvar_num(hook_enabled_cvar,1)
    client_print(0,print_chat,"[AMXX] Admin has enabled Hook for all clients. Use: bind key +hook")
   }
   else
   {
    set_pcvar_num(hook_enabled_cvar,0)
    client_print(0,print_chat,"[AMXX] Admin has disabled Hook for all non-admins.")
   }
   show_ghr(id)
  }
  case 2:
  {
   if(get_pcvar_num(rope_enabled_cvar)==0)
   {
    set_pcvar_num(rope_enabled_cvar,1)
    client_print(0,print_chat,"[AMXX] Admin has enabled Rope for all clients. Use: bind key +rope")
   }
   else
   {
    set_pcvar_num(rope_enabled_cvar,0)
    client_print(0,print_chat,"[AMXX] Admin has disabled Rope for all non-admins.")
   }
   show_ghr(id)
  }
 }
}

/****************
 Handle Commands
****************/
public cmd_givetake(id,level,cid)
{
 if(!cmd_access(id,level,cid,2))
 {
  return PLUGIN_HANDLED
 }
 new arg1[32]
 read_argv(1,arg1,31)
 new target = cmd_target(id,arg1,9)
 if(!target)
 {
  return PLUGIN_HANDLED
 }
 new name[32]
 get_user_name(target,name,31)
 if(get_user_flags(target) & ADMIN_LEVEL_Q)
 {
  console_print(id,"[AMXX] Cannot give/take grab/hook/rope from admin %s.",name)
  return PLUGIN_HANDLED
 }
 new arg0[32]
 read_argv(0,arg0,31)
 if(containi(arg0,"give")!=-1)
 {
  if(containi(arg0,"grab")!=-1)
  {
   if(has_grab[target])
   {
    console_print(id,"[AMXX] %s already has grab",name)
   }
   else
   {
    has_grab[target]=true
    console_print(id,"[AMXX] %s has been given grab",name)
    client_print(target,print_chat,"[AMXX] An admin has given you grab. Use: bind key +grab")
   }
  }
  else if(containi(arg0,"hook")!=-1)
  {
   if(has_hook[target])
   {
    console_print(id,"[AMXX] %s already has hook",name)
   }
   else
   {
    has_hook[target]=true
    console_print(id,"[AMXX] %s has been given hook",name)
    client_print(target,print_chat,"[AMXX] An admin has given you hook. Use: bind key +hook")
   }
  }
  else if(containi(arg0,"rope")!=-1)
  {
   if(has_rope[target])
   {
    console_print(id,"[AMXX] %s already has rope",name)
   }
   else
   {
    has_rope[target]=true
    console_print(id,"[AMXX] %s has been given rope",name)
    client_print(target,print_chat,"[AMXX] An admin has given you hook. Use: bind key +rope")
   }
  }
 }
 if(containi(arg0,"take")!=-1)
 {
  if(containi(arg0,"grab")!=-1)
  {
   if(!has_grab[target])
   {
    console_print(id,"[AMXX] %s doesn't have grab",name)
   }
   else
   {
    has_grab[target]=false
    console_print(id,"[AMXX] %s's grab has been taken away.",name)
    client_print(target,print_chat,"[AMXX] An admin has taken your grab away.")
   }
  }
  if(containi(arg0,"hook")!=-1)
  {
   if(!has_hook[target])
   {
    console_print(id,"[AMXX] %s doesn't have hook",name)
   }
   else
   {
    has_hook[target]=false
    console_print(id,"[AMXX] %s's hook has been taken away.",name)
    client_print(target,print_chat,"[AMXX] An admin has taken your hook away.")
   }
  }
  if(containi(arg0,"rope")!=-1)
  {
   if(!has_rope[target])
   {
    console_print(id,"[AMXX] %s doesn't have rope",name)
   }
   else
   {
    has_rope[target]=false
    console_print(id,"[AMXX] %s's rope has been taken away.",name)
    client_print(target,print_chat,"[AMXX] An admin has taken your rope away.")
   }
  }
 }
 return PLUGIN_HANDLED
}

/*****
 Grab
*****/
public grab_toggle(id,level,cid)
{
 if(grab[id]) grab_off(id)
 else grab_on(id,level,cid)
 return PLUGIN_HANDLED
}
public grab_on(id,level,cid)
{
 if(!has_grab[id] && !get_pcvar_num(grab_enabled_cvar) && !cmd_access(id,level,cid,1))
 {
  return PLUGIN_HANDLED
 }
 if(grab[id])
 {
  return PLUGIN_HANDLED
 }
 grab[id]=-1
 static target, trash
 target=0
 get_user_aiming(id,target,trash)
 if(target && is_valid_ent2(target) && target!=id)
 {
  if(target<=maxplayers)
  {
   if(is_user_alive(target) && !(get_user_flags(target) & ADMIN_IMMUNITY))
   {
    client_print(id,print_chat,"[AMXX] Found Target")
    grabem(id,target)
   }
  }
  else if(get_solidity(target)!=4)
  {
   client_print(id,print_chat,"[AMXX] Found Target")
   grabem(id,target)
  }
 }
 else
 {
  client_print(id,print_chat,"[AMXX] Searching for Target")
  set_task(0.1,"grab_on2",id)
 }
 return PLUGIN_HANDLED
}
public grab_on2(id)
{
 if(is_user_connected(id))
 {
  static target, trash
  target=0
  get_user_aiming(id,target,trash)
  if(target && is_valid_ent2(target) && target!=id)
  {
   if(target<=maxplayers)
   {
    if(is_user_alive(target) && !(get_user_flags(target) & ADMIN_IMMUNITY))
    {
     client_print(id,print_chat,"[AMXX] Found Target")
     grabem(id,target)
    }
   }
   else if(get_solidity(target)!=4)
   {
    client_print(id,print_chat,"[AMXX] Found Target")
    grabem(id,target)
   }
  }
  else
  {
   set_task(0.1,"grab_on2",id)
  }
 }
}
public grabem(id,target)
{
 grab[id]=target
 set_rendering2(target,kRenderFxGlowShell,255,0,0,kRenderTransAlpha,70)
 if(target<=maxplayers) set_user_gravity(target,0.0)
 grab_totaldis[id] = 0.0
 set_task(0.1,"grab_prethink",id+1000,"",0,"b")
 grab_prethink(id+1000)
 emit_sound(id,CHAN_VOICE,"weapons/xbow_fire1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
}
public grab_off(id)
{
 if(is_user_connected(id))
 {
  if(grab[id]==-1)
  {
   client_print(id,print_chat,"[AMXX] No Target Found")
   grab[id]=0
  }
  else if(grab[id])
  {
   client_print(id,print_chat,"[AMXX] Target Released")
   set_rendering2(grab[id])
   if(grab[id]<=maxplayers && is_user_alive(grab[id])) set_user_gravity(grab[id],1.0)
   grab[id]=0
  }
 }
 return PLUGIN_HANDLED
}
public grab_prethink(id)
{
 id -= 1000
 if(!is_user_connected(id) && grab[id]>0)
 {
  set_rendering2(grab[id])
  if(grab[id]<=maxplayers && is_user_alive(grab[id])) set_user_gravity(grab[id],1.0)
  grab[id]=0
 }
 if(!grab[id] || grab[id]==-1)
 {
  remove_task(id+1000)
  return PLUGIN_HANDLED
 }
 //Get Id's, target's, and Where Id is looking's origins
 static origin1[3]
 get_user_origin(id,origin1)
 static Float:origin2_F[3], origin2[3]
 get_origin(grab[id],origin2_F)
 origin2[0] = floatround(origin2_F[0])
 origin2[1] = floatround(origin2_F[1])
 origin2[2] = floatround(origin2_F[2])
 static origin3[3]
 get_user_origin(id,origin3,3)
 //Create red beam
 message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
 write_byte(1)  //TE_BEAMENTPOINT
 write_short(id)  // start entity
 write_coord(origin2[0])
 write_coord(origin2[1])
 write_coord(origin2[2])
 write_short(beamsprite)
 write_byte(1)  // framestart
 write_byte(1)  // framerate
 write_byte(1)  // life in 0.1's
 write_byte(5)  // width
 write_byte(0)  // noise
 write_byte(255)  // red
 write_byte(0)  // green
 write_byte(0)  // blue
 write_byte(200)  // brightness
 write_byte(0)  // speed
 message_end()
 //Convert to floats for calculation
 static Float:origin1_F[3]
 static Float:origin3_F[3]
 origin1_F[0] = float(origin1[0])
 origin1_F[1] = float(origin1[1])
 origin1_F[2] = float(origin1[2])
 origin3_F[0] = float(origin3[0])
 origin3_F[1] = float(origin3[1])
 origin3_F[2] = float(origin3[2])
 //Calculate target's new velocity
 static Float:distance[3]
 if(!grab_totaldis[id])
 {
  distance[0] = floatabs(origin1_F[0] - origin2_F[0])
  distance[1] = floatabs(origin1_F[1] - origin2_F[1])
  distance[2] = floatabs(origin1_F[2] - origin2_F[2])
  grab_totaldis[id] = floatsqroot(distance[0]*distance[0] + distance[1]*distance[1] + distance[2]*distance[2])
 }
 distance[0] = origin3_F[0] - origin1_F[0]
 distance[1] = origin3_F[1] - origin1_F[1]
 distance[2] = origin3_F[2] - origin1_F[2]
 static Float:grab_totaldis2
 grab_totaldis2 = floatsqroot(distance[0]*distance[0] + distance[1]*distance[1] + distance[2]*distance[2])
 static Float:que
 que = grab_totaldis[id] / grab_totaldis2
 static Float:origin4[3]
 origin4[0] = ( distance[0] * que ) + origin1_F[0]
 origin4[1] = ( distance[1] * que ) + origin1_F[1]
 origin4[2] = ( distance[2] * que ) + origin1_F[2]
 static Float:velocity[3]
 velocity[0] = (origin4[0] - origin2_F[0]) * (get_pcvar_float(grab_speed_cvar) / 1.666667)
 velocity[1] = (origin4[1] - origin2_F[1]) * (get_pcvar_float(grab_speed_cvar) / 1.666667)
 velocity[2] = (origin4[2] - origin2_F[2]) * (get_pcvar_float(grab_speed_cvar) / 1.666667)
 set_velo(grab[id],velocity)
 return PLUGIN_CONTINUE
}

/*****
 Hook
*****/
public hook_toggle(id,level,cid)
{
 if(hook[id]) hook_off(id)
 else hook_on(id,level,cid)
 return PLUGIN_HANDLED
}
public hook_on(id,level,cid)
{
 if(!has_hook[id] && !get_pcvar_num(hook_enabled_cvar) && !cmd_access(id,level,cid,1))
 {
  return PLUGIN_HANDLED
 }
 if(hook[id])
 {
  return PLUGIN_HANDLED
 }
 set_user_gravity(id,0.0)
 set_task(0.1,"hook_prethink",id+10000,"",0,"b")
 hook[id]=true
 hook_to[id][0]=999999
 hook_prethink(id+10000)
 emit_sound(id,CHAN_VOICE,"weapons/xbow_hit2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
 return PLUGIN_HANDLED
}
public hook_off(id)
{
 if(is_user_alive(id)) set_user_gravity(id)
 hook[id]=false
 return PLUGIN_HANDLED
}
public hook_prethink(id)
{
 id -= 10000
 if(!is_user_alive(id))
 {
  hook[id]=false
 }
 if(!hook[id])
 {
  remove_task(id+10000)
  return PLUGIN_HANDLED
 }
 //Get Id's origin
 static origin1[3]
 get_user_origin(id,origin1)
 if(hook_to[id][0]==999999)
 {
  static origin2[3]
  get_user_origin(id,origin2,3)
  hook_to[id][0]=origin2[0]
  hook_to[id][1]=origin2[1]
  hook_to[id][2]=origin2[2]
 }
 //Create blue beam
 message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
 write_byte(1)  //TE_BEAMENTPOINT
 write_short(id)  // start entity
 write_coord(hook_to[id][0])
 write_coord(hook_to[id][1])
 write_coord(hook_to[id][2])
 write_short(beamsprite)
 write_byte(1)  // framestart
 write_byte(1)  // framerate
 write_byte(2)  // life in 0.1's
 write_byte(5)  // width
 write_byte(0)  // noise
 write_byte(0)  // red
 write_byte(0)  // green
 write_byte(255)  // blue
 write_byte(200)  // brightness
 write_byte(0)  // speed
 message_end()
 //Calculate Velocity
 static Float:velocity[3]
 velocity[0] = (float(hook_to[id][0]) - float(origin1[0])) * 3.0
 velocity[1] = (float(hook_to[id][1]) - float(origin1[1])) * 3.0
 velocity[2] = (float(hook_to[id][2]) - float(origin1[2])) * 3.0
 static Float:y
 y = velocity[0]*velocity[0] + velocity[1]*velocity[1] + velocity[2]*velocity[2]
 static Float:x
 x = (get_pcvar_float(hook_speed_cvar) * 120.0) / floatsqroot(y)
 velocity[0] *= x
 velocity[1] *= x
 velocity[2] *= x
 set_velo(id,velocity)
 return PLUGIN_CONTINUE
}

/*****
 Rope
*****/
public rope_toggle(id,level,cid)
{
 if(rope[id]) rope_off(id)
 else rope_on(id,level,cid)
 return PLUGIN_HANDLED
}
public rope_on(id,level,cid)
{
 if(!has_rope[id] && !get_pcvar_num(rope_enabled_cvar) && !cmd_access(id,level,cid,1))
 {
  return PLUGIN_HANDLED
 }
 if(rope[id])
 {
  return PLUGIN_HANDLED
 }
 set_task(0.1,"rope_prethink",id+100000,"",0,"b")
 rope[id]=true
 rope_to[id][0]=999999
 rope_prethink(id+100000)
 emit_sound(id,CHAN_VOICE,"weapons/xbow_hit2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
 return PLUGIN_HANDLED
}
public rope_off(id)
{
 rope[id]=false
 return PLUGIN_HANDLED
}
public rope_prethink(id)
{
 id -= 100000
 if(!is_user_alive(id))
 {
  rope[id]=false
 }
 if(!rope[id])
 {
  remove_task(id+100000)
  return PLUGIN_HANDLED
 }
 //Get Id's origin
 static origin1[3]
 get_user_origin(id,origin1)
 static Float:origin1_F[3]
 origin1_F[0] = float(origin1[0])
 origin1_F[1] = float(origin1[1])
 origin1_F[2] = float(origin1[2])
 //Check to see if this is the first time prethink is being run
 if(rope_to[id][0]==999999)
 {
  static origin2[3]
  get_user_origin(id,origin2,3)
  rope_to[id][0]=origin2[0]
  rope_to[id][1]=origin2[1]
  rope_to[id][2]=origin2[2]
  static Float:origin2_F[3]
  origin2_F[0] = float(origin2[0])
  origin2_F[1] = float(origin2[1])
  origin2_F[2] = float(origin2[2])
  static Float:distance[3]
  distance[0] = floatabs(origin1_F[0] - origin2_F[0])
  distance[1] = floatabs(origin1_F[1] - origin2_F[1])
  distance[2] = floatabs(origin1_F[2] - origin2_F[2])
  rope_totaldis[id] = floatsqroot(distance[0]*distance[0] + distance[1]*distance[1] + distance[2]*distance[2])
 }
 //Create green beam
 message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
 write_byte(1)  //TE_BEAMENTPOINT
 write_short(id)  // start entity
 write_coord(rope_to[id][0])
 write_coord(rope_to[id][1])
 write_coord(rope_to[id][2])
 write_short(beamsprite)
 write_byte(1)  // framestart
 write_byte(1)  // framerate
 write_byte(1)  // life in 0.1's
 write_byte(5)  // width
 write_byte(0)  // noise
 write_byte(0)  // red
 write_byte(255)  // green
 write_byte(0)  // blue
 write_byte(200)  // brightness
 write_byte(0)  // speed
 message_end()
 //Calculate Velocity
 static Float:velocity[3]
 get_velo(id,velocity)
 static Float:velocity2[3]
 velocity2[0] = (rope_to[id][0] - origin1_F[0]) * 3.0
 velocity2[1] = (rope_to[id][1] - origin1_F[1]) * 3.0
 static Float:y
 y = velocity2[0]*velocity2[0] + velocity2[1]*velocity2[1]
 static Float:x
 x = (get_pcvar_float(rope_speed_cvar) * 20.0) / floatsqroot(y)
 velocity[0] += velocity2[0]*x
 velocity[1] += velocity2[1]*x
 if(rope_to[id][2] - origin1_F[2] >= rope_totaldis[id] && velocity[2]<0.0) velocity[2] *= -1
 set_velo(id,velocity)
 return PLUGIN_CONTINUE
}
public get_origin(ent,Float:origin[3])
{
#if defined engine
 return entity_get_vector(id,EV_VEC_origin,origin)
#else
 return pev(ent,pev_origin,origin)
#endif
}
public set_velo(id,Float:velocity[3])
{
#if defined engine
 return set_user_velocity(id,velocity)
#else
 return set_pev(id,pev_velocity,velocity)
#endif
}
public get_velo(id,Float:velocity[3])
{
#if defined engine
 return get_user_velocity(id,velocity)
#else
 return pev(id,pev_velocity,velocity)
#endif
}
public is_valid_ent2(ent)
{
#if defined engine
 return is_valid_ent(ent)
#else
 return pev_valid(ent)
#endif
}
public get_solidity(ent)
{
#if defined engine
 return entity_get_int(ent,EV_INT_solid)
#else
 return pev(ent,pev_solid)
#endif
}
stock set_rendering2(index, fx=kRenderFxNone, r=255, g=255, b=255, render=kRenderNormal, amount=16)
{
#if defined engine
 return set_rendering(index,fx,r,g,b,render,amount)
#else
 set_pev(index, pev_renderfx, fx);
 new Float:RenderColor[3];
 RenderColor[0] = float(r);
 RenderColor[1] = float(g);
 RenderColor[2] = float(b);
 set_pev(index, pev_rendercolor, RenderColor);
 set_pev(index, pev_rendermode, render);
 set_pev(index, pev_renderamt, float(amount));
 return 1;
#endif
}


獻花 x0 回到頂端 [4 樓] From:台灣凱擘 | Posted:2010-08-10 17:38 |
hkd210210
個人文章 個人相簿 個人日記 個人地圖
小人物
級別: 小人物 該用戶目前不上站
推文 x0 鮮花 x6
分享: 轉寄此文章 Facebook Plurk Twitter 複製連結到剪貼簿 轉換為繁體 轉換為簡體 載入圖片

這個原碼會不會太長點 ==?


獻花 x0 回到頂端 [5 樓] From:台灣教育部 | Posted:2011-01-28 16:01 |

首頁  發表文章 發表投票 回覆文章
Powered by PHPWind v1.3.6
Copyright © 2003-04 PHPWind
Processed in 0.096263 second(s),query:16 Gzip disabled
本站由 瀛睿律師事務所 擔任常年法律顧問 | 免責聲明 | 本網站已依台灣網站內容分級規定處理 | 連絡我們 | 訪客留言