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[1.6][插件] 請各位sma高手來看一下  (幫我把hns.sma裡面炸彈改回來不要有麻痺轟人的)
請各位sma高手把裡面的躲貓貓插件
炸彈改回來爆破彈就爆破彈.閃光彈就閃光彈
不要有麻痺那些的表情
如果嫌下面太多不好看請私信密我^^表情
---------------------以下就是sma內容------------
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#tryinclude <fakemeta_util>
#if !defined _fakemeta_util_included
        #assert Fakemeta Utilities function library required! Read the below instructions:   \
                1. Download it at forums.alliedmods.net/showthread.php?t=28284   \
                2. Put it into amxmodx/scripting/include/ folder   \
                3. Compile this plugin locally, details: wiki.amxmodx.org/index.php/Compiling_Plugins_%28AMX_Mod_X%29   \
                4. Install compiled plugin, details: wiki.amxmodx.org/index.php/Configuring_AMX_Mod_X#Installing
#endif
#define PLUGIN  "Hide N Seek"
#define VERSION "3.3"
#define AUTHOR  "Jon"
#define HUDCHANNEL 1
#define BIT_BUYZONE (1<<0)
#define CS_GET_USER_MAPZONES(%1) get_pdata_int(%1, OFFSET, OFFSET_LINUX_DIFF)
#define CS_SET_USER_MAPZONES(%1,%2) set_pdata_int(%1, OFFSET, %2, OFFSET_LINUX_DIFF)
#define OFFSET_32BIT 235
#define OFFSET_64BIT 268
#define OFFSET_LINUX_DIFF 5
//#define PROCESSOR_TYPE 0
#if !defined PROCESSOR_TYPE // is automatic 32/64bit processor detection?
 #if cellbits == 32 // is the size of a cell 32 bits?
  // then considering processor as 32 bit
  #define OFFSET OFFSET_32BIT
 #else // in other case considering the size of a cell as 64 bits
  // and then considering processor as 64 bit
  #define OFFSET OFFSET_64BIT
 #endif
#else // processor type is specified by PROCESSOR_TYPE define
 #if PROCESSOR_TYPE == 0 // 32bit processor defined
  #define OFFSET OFFSET_32BIT
 #else // considering that defined 64bit processor
  #define OFFSET OFFSET_64BIT
 #endif
#endif
new gCvarEnabled;
new gCvarGameName;
new gCvarSkyName;
new gCvarLights;
new gCvarVoice;
new gCvarTimer;
new gCvarSwitch;
new gCvarSlash;
new gCvarFootsteps;
new gCvarNoFlash;
new gCvarRemoveWeapons;
new gCvarRemoveObjects;
new gCvarBlockKill;
new gCvarBlockChooseTeam;
new gCvarHudColor;
new gCvarHudPosition;
new gCvarFadeColor;
new gCvarTextColor;
new gCvarHidersKnife;
new gCvarHidersArmor;
new gCvarHidersFlashbangs;
new gCvarHidersSmokegrenade;
new gCvarHidersHegrenade;
new gCvarSeekersArmor;
new gCvarSeekersFlashbangs;
new gCvarSeekersSmokegrenade;
new gCvarSeekersHegrenade;
new gCvarMsgTimer;
new gCvarMsgTimesUp;
new gCvarMsgHiders;
new gCvarMsgSeekers;
new gCvarMsgSwitch;
new gTimer;
new gHostage;
new gBuyzone;
new gFakeEnt;
new gHudSyncObj;
new gRound;
new gMaxPlayers;
new gSwitch;
new gSlash;
new gMsgSendAudio;
new gMsgHudTextArgs;
new gMsgTextMsg;
new gMsgStatusIcon;
new gMsgScreenFade;
new gMsgTeamInfo;
new gMsgSayText;
enum {TA_T, TA_CT, TA_SIZE}
new const gIconC4[] = "c4";
new const gWeaponC4[]  = "weapon_c4";
new const gSpawnedWithBomb[] = "triggered ^"Spawned_With_The_Bomb^"";
new const gHaveBomb[] = "#Hint_you_have_the_bomb";
new const gHostagesRescued[] = "#Hostages_Not_Rescued";
new const gTeamNames[TA_SIZE][] = {"TERRORIST", "CT"};
new const gTeamNames2[][] = {"", "TERRORIST", "CT", "SPECTATOR"}
new const gCounterSounds[][] = {"zero","one","two","three","four","five","six","seven","eight","nine","ten","eleven","twelve","thirteen","fourteen","fifteen"}
new const gEntityClassNames[][] = {"func_breakable", "func_door_rotating", "func_door", "func_vip_safetyzone", "func_escapezone", "hostage_entity", "monster_scientist", "func_bomb_target", "info_bomb_target"}
new Float:gBuyzoneMin[3] = {-8192.0, -8192.0, -8192.0}
new Float:gBuyzoneMax[3] = {-8191.0, -8191.0, -8191.0}
new Float:gHostageOrigin[3] = {0.0, 0.0, -55000.0}
new Float:gHostageMin[3] = {-1.0, -1.0, -1.0}
new Float:gHostageMax[3] = {1.0, 1.0, 1.0}
new bool:gIsConnected[33];
new bool:gRestartAttempt[33];
new bool:gAllowSlash;
public plugin_init()
{
 register_plugin(PLUGIN, VERSION, AUTHOR)
 register_cvar("hns_version", VERSION, FCVAR_SERVER)
 
 gCvarEnabled = register_cvar("hns_enabled", "1")
 
 if(!get_pcvar_num(gCvarEnabled))
  return;
 
 new GameNameCvarValue[96];
 format(GameNameCvarValue, 95, "Hide N Seek %s", VERSION)
 
 gCvarGameName = register_cvar("hns_gamename", GameNameCvarValue)
 gCvarSkyName = register_cvar("hns_skyname", "backalley")
 gCvarLights = register_cvar("hns_lights", "m")
 gCvarVoice = register_cvar("hns_voice", "vox")
 gCvarTimer = register_cvar("hns_timer", "10")
 gCvarSwitch = register_cvar("hns_switch", "5")
 gCvarSlash = register_cvar("hns_slash", "3")
 gCvarNoFlash = register_cvar("hns_noflash", "1")
 gCvarFootsteps = register_cvar("hns_footsteps", "1")
 gCvarRemoveWeapons = register_cvar("hns_removeweapons", "1")
 gCvarRemoveObjects = register_cvar("hns_removeobjects", "1")
 gCvarBlockKill = register_cvar("hns_block_kill", "1")
 gCvarBlockChooseTeam = register_cvar("hns_block_chooseteam", "1")
 gCvarHudColor = register_cvar("hns_hudcolor", "0 100 255")
 gCvarHudPosition = register_cvar("hns_hudposition", "-1.0 0.85")
 gCvarFadeColor = register_cvar("hns_fadecolor", "100 120 150 225")
 gCvarTextColor = register_cvar("hns_textcolor", "red")
 gCvarHidersKnife = register_cvar("hns_hiders_knife", "0")
 gCvarHidersArmor = register_cvar("hns_hiders_armor", "100")
 gCvarHidersFlashbangs = register_cvar("hns_hiders_flashbangs", "2")
 gCvarHidersSmokegrenade = register_cvar("hns_hiders_smokegrenade", "1")
 gCvarHidersHegrenade = register_cvar("hns_hiders_hegrenade", "0")
 gCvarSeekersArmor = register_cvar("hns_seekers_armor", "0")
 gCvarSeekersFlashbangs = register_cvar("hns_seekers_flashbangs", "0")
 gCvarSeekersSmokegrenade = register_cvar("hns_seekers_smokegrenade", "0")
 gCvarSeekersHegrenade = register_cvar("hns_seekers_hegrenade", "0")
 gCvarMsgTimer = register_cvar("hns_msg_timer", "seconds to hide..")
 gCvarMsgTimesUp = register_cvar("hns_msg_timesup", "Ready or not, time's up!")
 gCvarMsgHiders = register_cvar("hns_msg_hiders", "Hiders win!")
 gCvarMsgSeekers = register_cvar("hns_msg_seekers", "Seekers win!")
 gCvarMsgSwitch = register_cvar("hns_msg_switch", "rounds have passed, switching teams..")
 
 gMaxPlayers = get_maxplayers();
 gSwitch = get_pcvar_num(gCvarSwitch)
 gSlash = get_pcvar_num(gCvarSlash)
 gMsgSendAudio = get_user_msgid("SendAudio")
 gMsgHudTextArgs = get_user_msgid("HudTextArgs")
 gMsgTextMsg = get_user_msgid("TextMsg")
 gMsgStatusIcon = get_user_msgid("StatusIcon")
 gMsgScreenFade = get_user_msgid("ScreenFade")
 gMsgTeamInfo = get_user_msgid("TeamInfo")
 gMsgSayText = get_user_msgid("SayText")
 gFakeEnt = fm_create_entity("info_target")
 
 register_logevent("eventStartRound",2,"0=World triggered", "1=Round_Start");
 register_logevent("eventEndRound"  ,2,"0=World triggered", "1=Round_Draw", "1=Round_End");
 register_event("HLTV", "eventNewRound", "a", "1=0", "2=0");
 register_event("TextMsg", "eventRestartAttempt", "a", "2=#Game_will_restart_in");
 register_event("ResetHUD", "eventResetHud", "be");
 register_event("DeathMsg", "eventDeathMsg", "a")
 
 register_message(gMsgHudTextArgs, "msgHudTextArgs");
 register_message(gMsgStatusIcon, "msgStatusIcon");
 register_message(gMsgSendAudio,"msgSendAudio");
 register_message(gMsgTextMsg,"msgTextMsg");
 register_message(gMsgScreenFade, "msgScreenFade");
 
 register_forward(FM_PlayerPreThink,"fwdPlayerPreThink");
 register_forward(FM_PlayerPostThink, "fwdPlayerPostThink")
 register_forward(FM_CmdStart, "fwdCmdStart");
 register_forward(FM_Think,"fwdThink");
 register_forward(FM_Touch, "fwdTouch");
 register_forward(FM_AlertMessage, "fwdAlertMessage");
 register_forward(FM_CreateNamedEntity, "fwdCreateNamedEntity");
 register_forward(FM_GetGameDescription,"fwdGetGameDescription");
 register_forward(FM_ClientKill, "fwdClientKill");
 
 register_clcmd("chooseteam", "clcmd_chooseteam")
 register_clcmd("fullupdate", "clcmd_fullupdate")
 register_clcmd("buy", "clcmd_buy");
 register_clcmd("buyequip", "clcmd_buy");
 
 set_task(1.0, "SetSky")
 set_task(1.0, "SetLights")
}
public plugin_cfg()
{
 new file[64];
 
 get_configsdir(file, 63)
 format(file, 63, "%s/hns.cfg", file)
 
 if(file_exists(file))
  server_cmd("exec %s", file), server_exec()
}
public plugin_precache()
{
 gHudSyncObj = CreateHudSyncObj();
 
 gHostage = fm_create_entity("hostage_entity");
 engfunc(EngFunc_SetOrigin, gHostage, gHostageOrigin);
 engfunc(EngFunc_SetSize, gHostage, gHostageMin, gHostageMax);
 dllfunc(DLLFunc_Spawn, gHostage);
 
 gBuyzone =  fm_create_entity("func_buyzone");
 engfunc(EngFunc_SetSize, gBuyzone, gBuyzoneMin, gBuyzoneMax)
 dllfunc(DLLFunc_Spawn, gBuyzone)

public SetSky()
{
 set_cvar_num("sv_skycolor_r", 0)
 set_cvar_num("sv_skycolor_g", 0)
 set_cvar_num("sv_skycolor_b", 0)
 
 new SkyName[32]
 get_pcvar_string(gCvarSkyName, SkyName, 31)
 
 if(strlen(SkyName) > 0)
  server_cmd("sv_skyname %s", SkyName)
}
public SetLights()
{
 new Lights[32]
 get_pcvar_string(gCvarLights, Lights, 31)
 
 if(strlen(Lights) > 0)
  engfunc(EngFunc_LightStyle, 0, Lights)
  
 set_task(10.0, "SetLights")
}
public eventStartRound()
{
 if(gRound == 0 || !PlayersInBothTeams())
  return PLUGIN_CONTINUE;
  
 gTimer = get_pcvar_num(gCvarTimer)
 set_pev(gFakeEnt, pev_nextthink, get_gametime() + 0.09);
  
 if(gSlash <= 0)
  gAllowSlash = true;
  
 return PLUGIN_CONTINUE;
}

public eventEndRound()
{
 if(gRound == 0)
  return PLUGIN_CONTINUE;
  
 new WinMsg[192], HudR, HudG, HudB, Float:HudX, Float:HudY;
  
 switch(GetWinningTeam())
 {
  case 1:
  {
   get_pcvar_string(gCvarMsgHiders, WinMsg, 191)
   GetHudColor(HudR, HudG, HudB)
   GetHudPosition(HudX, HudY)
   
   set_hudmessage(HudR, HudG, HudB, HudX, HudY, 0, 0.0, 5.0, 0.0, 0.0, HUDCHANNEL);
   ShowSyncHudMsg(0, gHudSyncObj, "%s", WinMsg)
   
   gSlash--;
   gSwitch--;
   client_cmd(0, "spk radio/terwin.wav")
  }
  
  case 2:
  {
   get_pcvar_string(gCvarMsgSeekers, WinMsg, 191)
   GetHudColor(HudR, HudG, HudB)
   GetHudPosition(HudX, HudY)
   
   set_hudmessage(HudR, HudG, HudB, HudX, HudY, 0, 0.0, 5.0, 0.0, 0.0, HUDCHANNEL);
   ShowSyncHudMsg(0, gHudSyncObj, "%s", WinMsg)
   
   SwapTeams();
   gAllowSlash = false;
   gSwitch = get_pcvar_num(gCvarSwitch)
   gSlash = get_pcvar_num(gCvarSlash)
   client_cmd(0, "spk radio/ctwin.wav")
  }
  
  case 3:
  {
   get_pcvar_string(gCvarMsgSwitch, WinMsg, 191)
   GetHudColor(HudR, HudG, HudB)
   GetHudPosition(HudX, HudY)
   
   set_hudmessage(HudR, HudG, HudB, HudX, HudY, 0, 0.0, 5.0, 0.0, 0.0, HUDCHANNEL);
   ShowSyncHudMsg(0, gHudSyncObj, "%d %s", get_pcvar_num(gCvarSwitch), WinMsg)
    
   SwapTeams();
   gAllowSlash = false;
   gSwitch = get_pcvar_num(gCvarSwitch)
   gSlash = get_pcvar_num(gCvarSlash)
   client_cmd(0, "spk radio/terwin.wav")
  }
 }
 
 return PLUGIN_CONTINUE;
}
public eventNewRound()

 if(get_pcvar_num(gCvarRemoveObjects) && gRound == 0)
  RemoveEntities();
 gRound++
 return PLUGIN_CONTINUE;
}
public eventRestartAttempt()
{
 new players[32], num;
 get_players(players, num, "a");
 
 for (new i; i < num; ++i)
  gRestartAttempt[players] = true;
}
public eventResetHud(id)
{
 if(gRestartAttempt[id])
 {
  gRestartAttempt[id] = false;
  return;
 }
 
 eventPlayerSpawn(id);
}
public eventPlayerSpawn(id)
 set_task(0.1, "GiveItems", id);
public eventDeathMsg()
{
 new id = read_data(2)
 
 if(gTimer > 0 && get_user_team(id) == 2)
  set_pev(id, pev_flags, pev(id, pev_flags) & ~FL_FROZEN);
}
public GiveItems(id)
{
 if(!is_user_connected(id))
  return;
  
 cs_reset_user_model(id)
 fm_strip_user_weapons(id)
 
 switch(get_user_team(id))
 {
  case 1:
  {
   if(get_pcvar_num(gCvarHidersKnife))
    fm_give_item(id, "weapon_knife")
    
   if(get_pcvar_num(gCvarHidersFlashbangs))
   {
    fm_give_item(id, "weapon_flashbang")
    cs_set_user_bpammo(id, CSW_FLASHBANG, get_pcvar_num(gCvarHidersFlashbangs))
   }
   
   if(get_pcvar_num(gCvarHidersSmokegrenade))
    fm_give_item(id, "weapon_smokegrenade")
    
   if(get_pcvar_num(gCvarHidersHegrenade))
    fm_give_item(id, "weapon_hegrenade")
    
   if(get_pcvar_num(gCvarHidersArmor))
    cs_set_user_armor(id, get_pcvar_num(gCvarHidersArmor), CS_ARMOR_KEVLAR)
  }
  
  case 2:
  {
   fm_give_item(id, "weapon_knife")
    
   if(get_pcvar_num(gCvarSeekersFlashbangs))
   {
    fm_give_item(id, "weapon_flashbang")
    cs_set_user_bpammo(id, CSW_FLASHBANG, get_pcvar_num(gCvarSeekersFlashbangs))
   }
   
   if(get_pcvar_num(gCvarSeekersSmokegrenade))
    fm_give_item(id, "weapon_smokegrenade")
    
   if(get_pcvar_num(gCvarSeekersHegrenade))
    fm_give_item(id, "weapon_hegrenade")
    
   if(get_pcvar_num(gCvarSeekersArmor))
    cs_set_user_armor(id, get_pcvar_num(gCvarSeekersArmor), CS_ARMOR_KEVLAR)
  }
 }
}
public msgSendAudio(msg_id, msg_dest, msg_entity)
{
 static message[10];
 get_msg_arg_string( 2, message, sizeof message - 1 );
  
 switch(message[7])
 {
  case 'c', 't', 'r': return PLUGIN_HANDLED;
 }
 
 return PLUGIN_CONTINUE;
}
public msgTextMsg(msg_id, msg_dest, msg_entity)
{
 static message[3];
 get_msg_arg_string( 2, message, sizeof message - 1 );
  
 switch(message[1])
 {
  case 'C', 'T', 'R': return PLUGIN_HANDLED;
 }
  
 static buffer[32];
 get_msg_arg_string(2, buffer, sizeof buffer - 1);
 
 if(equali(buffer, gHostagesRescued))
  return 1;
  
 return PLUGIN_CONTINUE;
}
public msgHudTextArgs()
{
 static arg[24];
 get_msg_arg_string(1, arg, 23);
 
 if (equal(arg, gHaveBomb))
  return PLUGIN_HANDLED;
 
 return PLUGIN_CONTINUE;
}
public msgStatusIcon()
{
 if (get_msg_arg_int(1) == 0)
  return PLUGIN_CONTINUE;
 
 static arg[4];
 new icon[8];
 get_msg_arg_string(2, icon, 7)
 get_msg_arg_string(2, arg, 3);
 
 if (equal(arg, gIconC4) || equal(icon, "buyzone"))
  return PLUGIN_HANDLED;
 
 return PLUGIN_CONTINUE;
}
public msgScreenFade(msgid, dest, id)
{
 if(is_user_alive(id) && get_pcvar_num(gCvarNoFlash) == get_user_team(id))
 {
  static data[4];
  data[0] = get_msg_arg_int(4);
  data[1] = get_msg_arg_int(5)
  data[2] = get_msg_arg_int(6);
  data[3] = get_msg_arg_int(7)
   
  if(data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] > 199)
   return PLUGIN_HANDLED;
 }
  
 return PLUGIN_CONTINUE
}
public fwdPlayerPreThink(id)
{
 if(!is_user_alive(id))
  return FMRES_IGNORED;
  
 if(get_pcvar_num(gCvarFootsteps) == get_user_team(id))
  set_pev(id, pev_flTimeStepSound, 999);
 
 return FMRES_IGNORED;
}
public fwdPlayerPostThink(id)
{
 if(is_user_alive(id))
  CS_SET_USER_MAPZONES(id, CS_GET_USER_MAPZONES(id) & ~BIT_BUYZONE)
}

public fwdCmdStart(id, handle)
{
 if(!is_user_alive(id))
  return FMRES_IGNORED;
  
 static temp, weapon;
 weapon = get_user_weapon(id, temp, temp);
 
 if(weapon == CSW_KNIFE && get_user_team(id) == 1)
 {
  static button
  button = get_uc(handle, UC_Buttons);
    
  if((button & IN_ATTACK))
   button &= ~IN_ATTACK
    
  if((button & IN_ATTACK2))
   button &= ~IN_ATTACK2
    
  set_uc(handle, UC_Buttons, button);
  
  return FMRES_SUPERCEDE;
 }
   
 else if(weapon == CSW_KNIFE && get_user_team(id) == 2)
 {
  static button
  button = get_uc(handle, UC_Buttons);
     
  if(button & IN_ATTACK && !gAllowSlash)
   button = (button & ~IN_ATTACK) | IN_ATTACK2;
  
  set_uc(handle, UC_Buttons, button);
  
  return FMRES_SUPERCEDE;
 }
 
 return FMRES_IGNORED;
}
public fwdTouch(ptr, ptd)
{
 if(!get_pcvar_num(gCvarRemoveWeapons) || !pev_valid(ptr) || !is_user_connected(ptd))
  return FMRES_IGNORED;
  
 new classname[32];
 pev(ptr, pev_classname, classname, 31);
   
 if(equali(classname,"weaponbox"))
 {       
  new ents = engfunc(EngFunc_NumberOfEntities);
    
  for(new inum=0; inum <= ents; inum++)
  {
   if(!pev_valid(inum))
    continue;
     
   new class[32];
   pev(inum, pev_classname, class,31)
     
   if(containi(class, "weapon_") == -1)
    continue;
     
   new owner = pev(inum, pev_owner);
    
   if(ptr == owner)
    engfunc(EngFunc_RemoveEntity,inum);
  }
  
  engfunc(EngFunc_RemoveEntity, ptr);
  
 }
 
 else if(containi(classname,"weapon_") != -1)
  engfunc(EngFunc_RemoveEntity, ptr);
  
 return FMRES_IGNORED;
}

public fwdCreateNamedEntity(iClassname)
{
 static szClassname[sizeof gWeaponC4 + 1];
 
 engfunc(EngFunc_SzFromIndex, iClassname, szClassname, sizeof gWeaponC4);
 
 if (equal(szClassname, gWeaponC4))
  return FMRES_SUPERCEDE;
  
 return FMRES_IGNORED;
}
public fwdAlertMessage(at_type, message[])
{
 if(at_type != _:at_logged)
  return FMRES_IGNORED;
 
 if(contain(message, gSpawnedWithBomb) != -1)
 {
  static players[32], num;
  get_players(players, num, "ae", gTeamNames[TA_T]);
  
  for (new i; i < num; ++i)
   set_pev(players, pev_body, 0);
   
  return FMRES_SUPERCEDE;
 }
 
 return FMRES_IGNORED;
}
public fwdGetGameDescription()
{
 new GameName[32]
 get_pcvar_string(gCvarGameName, GameName, 31);
 forward_return(FMV_STRING, GameName)
 
 return FMRES_SUPERCEDE;
}
public fwdClientKill(id)
{
 if(get_pcvar_num(gCvarBlockKill))
  return FMRES_SUPERCEDE;
 
 return FMRES_IGNORED;
}
 
public fwdThink(ent)
{
 if(!pev_valid(ent))
  return FMRES_IGNORED;
 
 if(ent == gFakeEnt)
  FakeFrame(ent);
 
 return FMRES_IGNORED;
}
public client_connect(id)
 gIsConnected[id] = true;
 
public client_disconnect(id)
 gIsConnected[id] = false;
public clcmd_chooseteam(id)
{
 if(get_pcvar_num(gCvarBlockChooseTeam))
  return PLUGIN_HANDLED;
  
 return PLUGIN_CONTINUE;
}
public clcmd_buy(id)
 return PLUGIN_HANDLED;
 
public clcmd_fullupdate(id)
 return PLUGIN_HANDLED_MAIN;
 
GetWinningTeam()
{
 new WinId;
 
 for(new i = 1; i <= gMaxPlayers; i++)
 {
  if(is_user_alive(i) && get_user_team(i) == 1)
  {
   WinId = 1;
   
   if(get_pcvar_num(gCvarSwitch) && gSwitch <= 0)
    WinId = 3
   
   return WinId;
  }
  
  else if(is_user_alive(i) && get_user_team(i) == 2)
   WinId = 2;
 }
 
 return WinId;
}
PlayersInBothTeams()
{
 new Count;
 
 for(new i = 1; i <= gMaxPlayers; i++)
 {
  if(get_user_team(i) == 1)
   Count = 1
   
  if(get_user_team(i) == 2)
   Count = 2
   
  if(Count == 2)
   return 1;
 }
 
 return 0;
}
GetHudPosition(&Float:x, &Float:y)
{
 new Position[19], PositionX[6], PositionY[6]
 
 get_pcvar_string(gCvarHudPosition, Position, 18)
 parse(Position, PositionX, 6, PositionY, 6)
 
 x = str_to_float(PositionX)
 y = str_to_float(PositionY)
}
 
GetHudColor(&r, &g, &b)
{
 new Color[16], Red[4], Green[4], Blue[4]
 get_pcvar_string(gCvarHudColor, Color, 15) 
 
 parse(Color, Red, 3, Green, 3, Blue, 3)
 r = str_to_num(Red)
 g = str_to_num(Green)
 b = str_to_num(Blue)
}
GetFadeColor(&r, &g, &b, &a)
{
 new Color[16], Red[4], Green[4], Blue[4], Alpha[4];
 get_pcvar_string(gCvarFadeColor, Color, 15)
 
 parse(Color, Red, 3, Green, 3, Blue, 3, Alpha, 3)
 r = str_to_num(Red)
 g = str_to_num(Green)
 b = str_to_num(Blue)
 a = str_to_num(Alpha)
}
 
SwapTeams()
{
 for(new i = 1; i <= gMaxPlayers; i++)
 {
  switch(get_user_team(i))
  {
   case 1: cs_set_user_team(i, 2)
   case 2: cs_set_user_team(i, 1)
  }
 }
}
FakeFrame(entid)
{
 if(gTimer > 0)
 {
  new TimerMsg[192], HudR, HudG, HudB, Float:HudX, Float:HudY;
  get_pcvar_string(gCvarMsgTimer, TimerMsg, 31)
  GetHudColor(HudR, HudG, HudB)
  GetHudPosition(HudX, HudY)
   
  set_hudmessage(HudR, HudG, HudB, HudX, HudY, 0, 0.0, 1.0, 0.0, 0.0, HUDCHANNEL);
  ShowSyncHudMsg(0, gHudSyncObj, "%i %s", gTimer, TimerMsg);
  
  if(get_pcvar_num(gCvarTimer) <= 15)
  {
   switch(GetVoiceType())
   {
    case 1: client_cmd(0, "spk vox/%s.wav", gCounterSounds[gTimer])
    case 2: client_cmd(0, "spk fvox/%s", gCounterSounds[gTimer]);
   }
  }
   
  for(new i = 1; i <= gMaxPlayers; i++)
  {
   if(get_user_team(i) == 2 && is_user_alive(i))
   {
    FadeScreen(i, 1)
    set_pev(i, pev_flags, pev(i, pev_flags) | FL_FROZEN)
    set_pev(i, pev_velocity, Float:{0.0,0.0,0.0})
   }
  }
 }
  
 else if(gTimer == 0)
 {
  if(get_pcvar_num(gCvarTimer) > 0)
  {
   new TimesUpMsg[192], HudR, HudG, HudB, Float:HudX, Float:HudY;
   get_pcvar_string(gCvarMsgTimesUp, TimesUpMsg, 31)
   GetHudColor(HudR, HudG, HudB)
   GetHudPosition(HudX, HudY)
    
   set_hudmessage(HudR, HudG, HudB, HudX, HudY, 0, 0.0, 2.0, 0.0, 0.0, HUDCHANNEL);
   ShowSyncHudMsg(0, gHudSyncObj, "%s", TimesUpMsg);
    
   for(new i = 1; i <= gMaxPlayers; i++)
   {
    if(get_user_team(i) == 2 && is_user_alive(i))
    {
     FadeScreen(i, 0)
     set_pev(i, pev_flags, pev(i, pev_flags) & ~FL_FROZEN);
    }
   }
  }
  
  if(gSlash == 0)
   PrintColor(0, "[HNS] Seekers have lost %d rounds in a row, they can now use slash!", get_pcvar_num(gCvarSlash))
 }
 
 gTimer--;
 set_pev(entid, pev_nextthink, get_gametime() + 1.0);
 return PLUGIN_HANDLED;
}
   
GetVoiceType()
{
 new Type[5]
 get_pcvar_string(gCvarVoice, Type, 4)
 
 if(equal(Type, "vox"))
  return 1;
  
 else if(equal(Type, "fvox"))
  return 2;
  
 return 0;
}
FadeScreen(id, amount)
{
 new Red, Green, Blue, Alpha
 GetFadeColor(Red, Green, Blue, Alpha)
 
 message_begin(MSG_ONE, gMsgScreenFade, {0, 0, 0}, id);
 write_short(1 << amount * 15);
 write_short(1 << amount * 15);
 write_short(1 << 12);
 write_byte(Red);
 write_byte(Green);
 write_byte(Blue);
 write_byte(Alpha);
 message_end();
}
RemoveEntities()
{
 for(new i; i < sizeof gEntityClassNames; i++)
 {
  new ent;
  
  while((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", gEntityClassNames)) != 0)
  {
   if(!pev_valid(ent) || ent == gHostage)
    continue;
    
   else
    engfunc(EngFunc_RemoveEntity, ent);
  }
 }
}
PrintColor(id, const msg[], any:...)
{
 static message[256];
 new colortype[32];
 get_pcvar_string(gCvarTextColor, colortype, 31)
 
 if(equali(colortype, "yellow"))
  message[0] = 0x01;
  
 else if(equali(colortype, "green"))
  message[0] = 0x04;
  
 else
  message[0] = 0x03;
 vformat(message[1], 251, msg, 3);
 message[192] = '^0';
 new team, ColorChange, index, MSG_Type;
 
 if(!id)
 {
  index = FindPlayer();
  MSG_Type = MSG_ALL;
 
 }
 
 else
 {
  MSG_Type = MSG_ONE;
  index = id;
 }
 
 team = get_user_team(index); 
 ColorChange = ColorSelection(index, MSG_Type, colortype);
 ShowColorMessage(index, MSG_Type, message);
  
 if(ColorChange)
  TeamInfo(index, MSG_Type, gTeamNames2[team]);
}
ShowColorMessage(id, type, message[])
{
 message_begin(type, gMsgSayText, _, id);
 write_byte(id)  
 write_string(message);
 message_end(); 
}
TeamInfo(id, type, team[])
{
 message_begin(type, gMsgTeamInfo, _, id);
 write_byte(id);
 write_string(team);
 message_end();
 return 1;
}
ColorSelection(index, type, const colortype[])
{
 if(equali(colortype, "red"))
  return TeamInfo(index, type, gTeamNames2[1]);
  
 if(equali(colortype, "blue"))
  return TeamInfo(index, type, gTeamNames2[2]);
  
 if(equali(colortype, "grey"))
  return TeamInfo(index, type, gTeamNames2[0]);
 
 return 0;
}
FindPlayer()
{
 new i = -1;
 while(i <= gMaxPlayers)
 {
  if(gIsConnected[++i])
   return i;
 }
 return -1;
}



Anyone who has never made a mistake has never tried anything new.
獻花 x0 回到頂端 [樓 主] From:未知地址 | Posted:2011-10-19 19:17 |
觀眾甲
個人頭像
個人文章 個人相簿 個人日記 個人地圖
特殊貢獻獎
小有名氣
級別: 小有名氣 該用戶目前不上站
推文 x318 鮮花 x963
分享: 轉寄此文章 Facebook Plurk Twitter 複製連結到剪貼簿 轉換為繁體 轉換為簡體 載入圖片

看得很模糊
善用code號碼?


獻花 x0 回到頂端 [1 樓] From:美國 | Posted:2011-10-20 19:30 |
SixNine 手機
個人文章 個人相簿 個人日記 個人地圖
初露鋒芒
級別: 初露鋒芒 該用戶目前不上站
推文 x5 鮮花 x45
分享: 轉寄此文章 Facebook Plurk Twitter 複製連結到剪貼簿 轉換為繁體 轉換為簡體 載入圖片

跟這個sma完全沒關係
只要把一個插件關掉就好了


獻花 x0 回到頂端 [2 樓] From:臺灣中華電信股份有限公司 | Posted:2012-07-02 15:30 |

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