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有人說到sam檔照shop可是我打開後有很多因文 所以以我不知怎改幫一夏
/* * * Plugin: JailBreak Shop * Autor: MaNuCs * * Credits: rubee * Gladius * capostrike93 * apu */
#include <amxmodx> #include <amxmisc> #include <hamsandwich> #include <cstrike> #include <fakemeta> #include <fun>
#define is_valid_player(%1) (1 <= %1 <= 32)
/*============================================================ Variables ============================================================*/
new OnOff, OnOff2, precio1, precio2, precio3, precio4, precio5, precio6, precio7, precioC1, precioC2, precioC3, precioC4, CTDefaultDano, TDefaultDano, PaloDano, HachaDano, MacheteDano, MotocierraDano, hTDefaultDano, hCTDefaultDano, hPaloDano, hHachaDano, hMacheteDano, Vida, Armor, glock1, glock2, help, g_killjp, g_killhsjp, g_startjp, g_maxjp, g_iMsgSayText, syncObj, Ronda[33], Speed[33], Speed2[33], TCuchillo[33], CTCuchillo[33], Destapador[33], Hacha[33], Machete[33], Motocierra[33], g_jbpacks[33], quitar[33], regalar[33], gidPlayer[33]
/*============================================================ Weapon Model's ============================================================*/
new VIEW_MODELT[] = "models/[Shop]JailBreak/Punos/Punos.mdl" new PLAYER_MODELT[] = "models/[Shop]JailBreak/Punos/Punos2.mdl"
new VIEW_MODELCT[] = "models/[Shop]JailBreak/Electro/Electro.mdl" new PLAYER_MODELCT[] = "models/[Shop]JailBreak/Electro/Electro2.mdl"
new VIEW_Hacha[] = "models/[Shop]JailBreak/Hacha/Hacha.mdl" new PLAYER_Hacha[] = "models/[Shop]JailBreak/Hacha/Hacha2.mdl"
new VIEW_Machete[] = "models/[Shop]JailBreak/Machete/Machete.mdl" new PLAYER_Machete[] = "models/[Shop]JailBreak/Machete/Machete2.mdl"
new VIEW_Palo[] = "models/[Shop]JailBreak/Palo/Palo.mdl" new PLAYER_Palo[] = "models/[Shop]JailBreak/Palo/Palo2.mdl"
new VIEW_Moto[] = "models/[Shop]JailBreak/Moto/Moto.mdl" new PLAYER_Moto[] = "models/[Shop]JailBreak/Moto/Moto2.mdl"
new WORLD_MODEL[] = "models/w_knife.mdl" new OLDWORLD_MODEL[] = "models/w_knife.mdl"
/*============================================================ Shop Sounds! ============================================================*/ new const Si[] = { "[Shop]JailBreak/Yes.wav" } new const No[] = { "[Shop]JailBreak/No.wav" }
/*============================================================ Weapon Sound's ============================================================*/
new const palo_deploy[] = { "weapons/knife_deploy1.wav" } new const palo_slash1[] = { "weapons/knife_slash1.wav" } new const palo_slash2[] = { "weapons/knife_slash2.wav" } new const palo_wall[] = { "[Shop]JailBreak/Palo/PHitWall.wav" } new const palo_hit1[] = { "[Shop]JailBreak/Palo/PHit1.wav" } new const palo_hit2[] = { "[Shop]JailBreak/Palo/PHit2.wav" } new const palo_hit3[] = { "[Shop]JailBreak/Palo/PHit3.wav" } new const palo_hit4[] = { "[Shop]JailBreak/Palo/PHit4.wav" } new const palo_stab[] = { "[Shop]JailBreak/Palo/PStab.wav" }
new const hacha_deploy[] = { "weapons/knife_deploy1.wav" } new const hacha_slash1[] = { "[Shop]JailBreak/Hacha/HSlash1.wav" } new const hacha_slash2[] = { "[Shop]JailBreak/Hacha/HSlash2.wav" } new const hacha_wall[] = { "[Shop]JailBreak/Hacha/HHitWall.wav" } new const hacha_hit1[] = { "[Shop]JailBreak/Hacha/HHit1.wav" } new const hacha_hit2[] = { "[Shop]JailBreak/Hacha/HHit2.wav" } new const hacha_hit3[] = { "[Shop]JailBreak/Hacha/HHit3.wav" } new const hacha_stab[] = { "[Shop]JailBreak/Hacha/HHit4.wav" }
new const machete_deploy[] = { "[Shop]JailBreak/Machete/MConvoca.wav" } new const machete_slash1[] = { "[Shop]JailBreak/Machete/MSlash1.wav" } new const machete_slash2[] = { "[Shop]JailBreak/Machete/MSlash2.wav" } new const machete_wall[] = { "[Shop]JailBreak/Machete/MHitWall.wav" } new const machete_hit1[] = { "[Shop]JailBreak/Machete/MHit1.wav" } new const machete_hit2[] = { "[Shop]JailBreak/Machete/MHit2.wav" } new const machete_hit3[] = { "[Shop]JailBreak/Machete/MHit3.wav" } new const machete_hit4[] = { "[Shop]JailBreak/Machete/MHit4.wav" } new const machete_stab[] = { "[Shop]JailBreak/Machete/MStab.wav" }
new const motocierra_deploy[] = { "[Shop]JailBreak/Moto/MTConvoca.wav", } new const motocierra_slash[] = { "[Shop]JailBreak/Moto/MTSlash.wav", } new const motocierra_wall[] = { "[Shop]JailBreak/Moto/MTHitWall.wav" } new const motocierra_hit1[] = { "[Shop]JailBreak/Moto/MTHit1.wav", } new const motocierra_hit2[] = { "[Shop]JailBreak/Moto/MTHit2.wav", } new const motocierra_stab[] = { "[Shop]JailBreak/Moto/MTStab.wav" }
new const t_deploy[] = { "[Shop]JailBreak/T/TConvoca.wav", } new const t_slash1[] = { "[Shop]JailBreak/T/Slash1.wav", } new const t_slash2[] = { "[Shop]JailBreak/T/Slash2.wav", } new const t_wall[] = { "[Shop]JailBreak/T/THitWall.wav" } new const t_hit1[] = { "[Shop]JailBreak/T/THit1.wav", } new const t_hit2[] = { "[Shop]JailBreak/T/THit2.wav", } new const t_hit3[] = { "[Shop]JailBreak/T/THit3.wav", } new const t_hit4[] = { "[Shop]JailBreak/T/THit4.wav", } new const t_stab[] = { "[Shop]JailBreak/T/TStab.wav" }
new const ct_deploy[] = { "[Shop]JailBreak/CT/CTConvoca.wav", } new const ct_slash1[] = { "[Shop]JailBreak/CT/Slash1.wav", } new const ct_slash2[] = { "[Shop]JailBreak/CT/Slash2.wav", } new const ct_wall[] = { "[Shop]JailBreak/CT/CTHitWall.wav" } new const ct_hit1[] = { "[Shop]JailBreak/CT/CTHit1.wav", } new const ct_hit2[] = { "[Shop]JailBreak/CT/CTHit2.wav", } new const ct_hit3[] = { "[Shop]JailBreak/CT/CTHit3.wav", } new const ct_hit4[] = { "[Shop]JailBreak/CT/CTHit4.wav", } new const ct_stab[] = { "[Shop]JailBreak/CT/CTStab.wav" }
/*============================================================ Config ============================================================*/
public plugin_init() { register_plugin("[JB] Shop", "2.9", "[M]aNuC[s]_") register_clcmd("say /shop", "Tienda") register_clcmd("say !shop", "Tienda") register_clcmd("say_team /shop", "Tienda") register_clcmd("say_team !shop", "Tienda") register_clcmd("say /mg", "duel_menu", ADMIN_ALL) register_clcmd("say !mg", "duel_menu", ADMIN_ALL) register_clcmd("say_team /mg", "duel_menu", ADMIN_ALL) register_clcmd("say_team !mg", "duel_menu", ADMIN_ALL) register_clcmd("光明幣", "player") RegisterHam(Ham_Spawn, "player", "Fwd_PlayerSpawn_Post", 1) RegisterHam(Ham_TakeDamage, "player", "FwdTakeDamage", 0) RegisterHam(Ham_Killed, "player", "fw_player_killed") register_event("CurWeapon", "Event_Change_Weapon", "be", "1=1") register_forward(FM_SetModel, "fw_SetModel") register_forward(FM_EmitSound, "Fwd_EmitSound") /*============================================================ Cvar's ============================================================*/ g_killjp = register_cvar("jb_killJP", "3"); g_killhsjp = register_cvar("jb_bonushsJP", "2"); g_startjp = register_cvar("jb_startJP", "7"); g_maxjp = register_cvar("jb_maxgiveJP", "10000"); OnOff = register_cvar("jb_Shop", "1")//1(ON) 0(OFF) OnOff2 = register_cvar("jb_ShopKnifes", "1")//1(ON) 0(OFF) help = register_cvar("jb_help", "1")//1(ON) 0(OFF) precio1 = register_cvar("jb_pFlash", "8") precio2 = register_cvar("jb_pHe", "11") precio3 = register_cvar("jb_pHEFL", "22") precio4 = register_cvar("jb_pWalk", "25") precio5 = register_cvar("jb_pFast", "28") precio6 = register_cvar("jb_pDrugs", "30") precio7 = register_cvar("jb_pGlock", "36") precioC1 = register_cvar("jb_pKnife1", "5") precioC2 = register_cvar("jb_pKnife2", "20") precioC3 = register_cvar("jb_pKnife3", "25") precioC4 = register_cvar("jb_pKnife4", "36") TDefaultDano = register_cvar("jb_dKnifeT", "20") CTDefaultDano = register_cvar("jb_dKnifeCT", "50") PaloDano = register_cvar("jb_dKnife1", "30") HachaDano = register_cvar("jb_dKnife2", "60") MacheteDano = register_cvar("jb_dKnife3", "80") MotocierraDano = register_cvar("jb_dKnife4", "200") hTDefaultDano = register_cvar("jb_dHsKnifeT", "30") hCTDefaultDano = register_cvar("jb_dHsKnifeCT", "80") hPaloDano = register_cvar("jb_dhsKnife1", "45") hHachaDano = register_cvar("jb_dhsKnife2", "75") hMacheteDano = register_cvar("jb_dhsKnife3", "95") Vida = register_cvar("jb_drLife", "200") Armor = register_cvar("jb_drArmor", "200") glock1 = register_cvar("jb_gClip", "20") glock2 = register_cvar("jb_gAmmo", "0")
g_iMsgSayText = get_user_msgid("SayText") syncObj = CreateHudSyncObj() /*============================================================ Multi Lengual! ============================================================*/ register_dictionary("JBShop.txt") }
/*============================================================ Precaches ============================================================*/ public plugin_precache() { precache_sound(Si) precache_sound(No)
precache_sound(t_deploy) precache_sound(t_slash1) precache_sound(t_slash2) precache_sound(t_stab) precache_sound(t_wall) precache_sound(t_hit1) precache_sound(t_hit2) precache_sound(t_hit3) precache_sound(t_hit4) precache_sound(ct_deploy) precache_sound(ct_slash1) precache_sound(ct_slash2) precache_sound(ct_stab) precache_sound(ct_wall) precache_sound(ct_hit1) precache_sound(ct_hit2) precache_sound(ct_hit3) precache_sound(ct_hit4) precache_sound(palo_deploy) precache_sound(palo_slash1) precache_sound(palo_slash2) precache_sound(palo_stab) precache_sound(palo_wall) precache_sound(palo_hit1) precache_sound(palo_hit2) precache_sound(palo_hit3) precache_sound(palo_hit4) precache_sound(machete_deploy) precache_sound(machete_slash1) precache_sound(machete_slash2) precache_sound(machete_stab) precache_sound(machete_wall) precache_sound(machete_hit1) precache_sound(machete_hit2) precache_sound(machete_hit3) precache_sound(machete_hit4) precache_sound(hacha_deploy) precache_sound(hacha_slash1) precache_sound(hacha_slash2) precache_sound(hacha_stab) precache_sound(hacha_wall) precache_sound(hacha_hit1) precache_sound(hacha_hit2) precache_sound(hacha_hit3) precache_sound(motocierra_deploy) precache_sound(motocierra_slash) precache_sound(motocierra_stab) precache_sound(motocierra_wall) precache_sound(motocierra_hit1) precache_sound(motocierra_hit2)
precache_model(VIEW_MODELT) precache_model(PLAYER_MODELT) precache_model(VIEW_MODELCT) precache_model(PLAYER_MODELCT) precache_model(VIEW_Palo) precache_model(PLAYER_Palo) precache_model(VIEW_Hacha) precache_model(PLAYER_Hacha) precache_model(VIEW_Machete) precache_model(PLAYER_Machete) precache_model(VIEW_Moto) precache_model(PLAYER_Moto) precache_model(WORLD_MODEL)
return PLUGIN_CONTINUE }
/*============================================================ KNIFE SHOP ============================================================*/ public Tienda1(id) { if(get_pcvar_num(OnOff2)) { if (get_user_team(id) == 1 ) { static Item[64] formatex(Item, charsmax(Item),"\y%L", LANG_PLAYER, "SHOP") new Menu = menu_create(Item, "CuchilleroHandler") formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "KNIFE1", get_pcvar_num(precioC1)) menu_additem(Menu, Item, "1") formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "KNIFE2", get_pcvar_num(precioC2)) menu_additem(Menu, Item, "2") formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "KNIFE3", get_pcvar_num(precioC3)) menu_additem(Menu, Item, "3") formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "KNIFE4", get_pcvar_num(precioC4)) menu_additem(Menu, Item, "4")
menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, Menu) } } return PLUGIN_HANDLED }
public CuchilleroHandler(id, menu, item) { if( item == MENU_EXIT ) { menu_destroy(menu); return PLUGIN_HANDLED; } new data[6], iName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); new vivo = is_user_alive(id) new Obtener1 = get_pcvar_num(precioC1) new Obtener2 = get_pcvar_num(precioC2) new Obtener3 = get_pcvar_num(precioC3) new Obtener4 = get_pcvar_num(precioC4) new key = str_to_num(data); switch(key) { case 1: { if (g_jbpacks[id]>= Obtener1 && vivo) { g_jbpacks[id] -= Obtener1 CTCuchillo[id] = 0 TCuchillo[id] = 0 Destapador[id] = 1 Hacha[id] = 0 Machete[id] = 0 Motocierra[id] = 0 ham_strip_weapon(id, "weapon_knife") give_item(id, "weapon_knife")
ChatColor(id, "%L", LANG_PLAYER, "BUY_KNIFE1") emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } else { ChatColor(id, "%L", LANG_PLAYER, "MONEY") emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } } case 2: { if (g_jbpacks[id] >= Obtener2 && vivo) { g_jbpacks[id] -= Obtener2 CTCuchillo[id] = 0 TCuchillo[id] = 0 Destapador[id] = 0 Hacha[id] = 1 Machete[id] = 0 Motocierra[id] = 0 ham_strip_weapon(id, "weapon_knife") give_item(id, "weapon_knife") ChatColor(id, "%L", LANG_PLAYER, "BUY_KNIFE2") emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } else { ChatColor(id, "%L", LANG_PLAYER, "MONEY") emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } } case 3: { if (g_jbpacks[id] >= Obtener3 && vivo) { g_jbpacks[id] -= Obtener3 CTCuchillo[id] = 0 TCuchillo[id] = 0 Destapador[id] = 0 Hacha[id] = 0 Machete[id] = 1 Motocierra[id] = 0 ham_strip_weapon(id, "weapon_knife") give_item(id, "weapon_knife") ChatColor(id, "%L", LANG_PLAYER, "BUY_KNIFE3") emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } else { ChatColor(id, "%L", LANG_PLAYER, "MONEY") emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } } case 4: { if (g_jbpacks[id] >= Obtener4 && vivo) { g_jbpacks[id] -= Obtener4 CTCuchillo[id] = 0 TCuchillo[id] = 0 Destapador[id] = 0 Hacha[id] = 0 Machete[id] = 0 Motocierra[id] = 1 ham_strip_weapon(id, "weapon_knife") give_item(id, "weapon_knife") ChatColor(id, "%L", LANG_PLAYER, "BUY_KNIFE4") emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } else { ChatColor(id, "%L", LANG_PLAYER, "MONEY") emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } } } menu_destroy(menu); return PLUGIN_HANDLED; }
/*============================================================ ITEM'S MENU ============================================================*/ public Tienda(id) { if(get_pcvar_num(OnOff)) { if(get_pcvar_num(OnOff) && Ronda[id]) { if(is_user_alive(id)) { if (cs_get_user_team(id) == CS_TEAM_T ) { new contador=0; new players[32], num, tempid; get_players(players, num) for (new i=0; i<num; i++) { tempid = players if (get_user_team(tempid)==1 && is_user_alive(tempid)) { contador++; } } if ( contador == 1 ) { ChatColor(id, "%L", LANG_PLAYER, "LAST") } else if ( contador >= 2 ) { static Item[64] formatex(Item, charsmax(Item),"\y%L", LANG_PLAYER, "SHOP") new Menu = menu_create(Item, "TiendaHandler") formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "FLASH", get_pcvar_num(precio1)) menu_additem(Menu, Item, "1") formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "HE", get_pcvar_num(precio2)) menu_additem(Menu, Item, "2") formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "HEFLASH", get_pcvar_num(precio3)) menu_additem(Menu, Item, "3") formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "FOOTSTEPS", get_pcvar_num(precio4)) menu_additem(Menu, Item, "4") formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "SPEED", get_pcvar_num(precio5)) menu_additem(Menu, Item, "5") formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "DRUGS", get_pcvar_num(precio6)) menu_additem(Menu, Item, "6") formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "GLOCK", get_pcvar_num(precio7)) menu_additem(Menu, Item, "7") menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, Menu) } } else { ChatColor(id, "%L", LANG_PLAYER, "ONLY") } } else { ChatColor(id, "%L", LANG_PLAYER, "DEAD") } } else { ChatColor(id, "%L", LANG_PLAYER, "ONE_TIME") } } else { ChatColor(id, "%L", LANG_PLAYER, "SHOP_OFF") } return PLUGIN_HANDLED }
public TiendaHandler(id, menu, item) { if( item == MENU_EXIT ) { menu_destroy(menu); return PLUGIN_HANDLED; } new data[6], iName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); new vivo = is_user_alive(id) new gmsg_SetFOV = get_user_msgid("SetFOV") new Obtener1 = get_pcvar_num(precio1) new Obtener2 = get_pcvar_num(precio2) new Obtener3 = get_pcvar_num(precio3) new Obtener4 = get_pcvar_num(precio4) new Obtener5 = get_pcvar_num(precio5) new Obtener6 = get_pcvar_num(precio6) new Obtener7 = get_pcvar_num(precio7) new vida1 = get_user_health(id) new vida2 = get_pcvar_num(Vida) new armor1 = get_user_armor(id) new armor2 = get_pcvar_num(Armor) new key = str_to_num(data); switch(key) { case 1: { if (g_jbpacks[id] >= Obtener1 && vivo) { g_jbpacks[id] -= Obtener1 ChatColor(id, "%L", LANG_PLAYER, "BUY_FLASH") give_item(id, "weapon_flashbang") give_item(id, "weapon_flashbang") emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) Ronda[id] = 0 } else { ChatColor(id, "%L", LANG_PLAYER, "MONEY") emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } } case 2: { if (g_jbpacks[id] >= Obtener2 && vivo) { g_jbpacks[id] -= Obtener2 ChatColor(id, "%L", LANG_PLAYER, "BUY_HE") give_item(id, "weapon_hegrenade") emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) Ronda[id] = 0 } else { ChatColor(id, "%L", LANG_PLAYER, "MONEY") emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } } case 3: { if (g_jbpacks[id] >= Obtener3 && vivo) { g_jbpacks[id] -= Obtener3 ChatColor(id, "%L", LANG_PLAYER, "BUY_HEFLASH") give_item(id, "weapon_hegrenade") give_item(id, "weapon_flashbang") give_item(id, "weapon_flashbang") emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) Ronda[id] = 0 } else { ChatColor(id, "%L", LANG_PLAYER, "MONEY") emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } } case 4: { if (g_jbpacks[id] >= Obtener4 && vivo) { g_jbpacks[id] -= Obtener4 ChatColor(id, "%L", LANG_PLAYER, "BUY_FOOTSTEPS") set_user_footsteps(id, 1) emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) Ronda[id] = 0 } else { ChatColor(id, "%L", LANG_PLAYER, "MONEY") emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } } case 5: { if (g_jbpacks[id] >= Obtener5 && vivo) { g_jbpacks[id] -= Obtener5 ChatColor(id, "%L", LANG_PLAYER, "BUY_SPEED") set_user_maxspeed(id, 500.0) Speed[id] = 1 emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) Ronda[id] = 0 } else { ChatColor(id, "%L", LANG_PLAYER, "MONEY") emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } } case 6: { if (g_jbpacks[id] >= Obtener6 && vivo) { g_jbpacks[id] -= Obtener6 ChatColor(id, "%L", LANG_PLAYER, "BUY_DRUGS") set_user_armor(id, armor1 + armor2) set_user_health(id, vida1 + vida2) set_user_maxspeed(id, 380.0) Speed2[id] = 1 message_begin( MSG_ONE, gmsg_SetFOV, { 0, 0, 0 }, id ) write_byte( 180 ) message_end( ) emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) Ronda[id] = 0 } else { ChatColor(id, "%L", LANG_PLAYER, "MONEY") emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } } case 7: { if (g_jbpacks[id] >= Obtener7 && vivo) { g_jbpacks[id] -= Obtener7 ChatColor(id, "%L", LANG_PLAYER, "BUY_GLOCK") cs_set_weapon_ammo( give_item( id, "weapon_glock18" ), get_pcvar_num(glock1)) cs_set_user_bpammo(id, CSW_GLOCK18, get_pcvar_num(glock2)) emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) Ronda[id] = 0 } else { ChatColor(id, "%L", LANG_PLAYER, "MONEY") emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) } } } menu_destroy(menu); return PLUGIN_HANDLED; }
public client_putinserver(id) { g_jbpacks[id] = get_pcvar_num(g_startjp) set_task(1.0, "JailbreakPacks", id, _, _, "b") }
public JailbreakPacks(id) { set_hudmessage(142, 239, 39, 0.50, 0.90, 0, 6.0, 2.5) ShowSyncHudMsg(id, syncObj,"JBPacks: %i", g_jbpacks[id]) }
public duel_menu(id) { if (!is_user_admin(id)) { ChatColor(id, "%L", LANG_PLAYER, "CANT") return PLUGIN_HANDLED } static opcion[64] formatex(opcion, charsmax(opcion),"\y%L", LANG_PLAYER, "JBPACKS") new iMenu = menu_create(opcion, "menu") formatex(opcion, charsmax(opcion),"\w%L", LANG_PLAYER, "GIVE_JBPACKS") menu_additem(iMenu, opcion, "1") formatex(opcion, charsmax(opcion),"\w%L", LANG_PLAYER, "TAKE_JBPACKS") menu_additem(iMenu, opcion, "2") menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, iMenu, 0) return PLUGIN_HANDLED }
public menu(id, menu, item) { if (item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } new Data[6], Name[64] new Access, Callback menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback) new Key = str_to_num(Data) switch (Key) { case 1: { regalar[id] = 1 quitar[id] = 0 escojer(id) } case 2: { quitar[id] = 1 regalar[id] = 0 escojer(id) } } menu_destroy(menu) return PLUGIN_HANDLED }
public escojer(id) { static opcion[64] formatex(opcion, charsmax(opcion),"\y%L", LANG_PLAYER, "CHOOSE") new iMenu = menu_create(opcion, "choose") new players[32], pnum, tempid new szName[32], szTempid[10] get_players(players, pnum, "a") for( new i; i<pnum; i++ ) { tempid = players get_user_name(tempid, szName, 31) num_to_str(tempid, szTempid, 9) formatex(opcion, charsmax(opcion), "\w%s \rJbPacks[%d]", szName, g_jbpacks[tempid]) menu_additem(iMenu, opcion, szTempid, 0) } menu_display(id, iMenu) return PLUGIN_HANDLED }
public choose(id, menu, item) { if( item == MENU_EXIT ) { menu_destroy(menu) return PLUGIN_HANDLED } new Data[6], Name[64] new Access, Callback menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback) new tempid = str_to_num(Data) gidPlayer[id] = tempid client_cmd(id, "messagemode JbPacks") menu_destroy(menu) return PLUGIN_HANDLED }
public player(id) { new say[300] read_args(say, charsmax(say)) remove_quotes(say) if(!is_str_num(say) || equal(say, "")) return PLUGIN_HANDLED jbpacks(id, say) return PLUGIN_CONTINUE }
jbpacks(id, say[]) { new amount = str_to_num(say) new victim = gidPlayer[id] new vname[32] if(victim > 0) { get_user_name(victim, vname, 31) if(regalar[id]) { if(amount > get_pcvar_num(g_maxjp)) { g_jbpacks[victim] = get_pcvar_num(g_maxjp) } else { g_jbpacks[victim] = g_jbpacks[victim] + amount } ChatColor(0, "%L", LANG_PLAYER, "GIVE_MSG", amount, vname) } if(quitar[id]) { if(amount > g_jbpacks[victim]) { g_jbpacks[victim] = 0 ChatColor(0, "%L", LANG_PLAYER, "TAKE_ALL", vname) } else { g_jbpacks[victim] = g_jbpacks[victim] - amount ChatColor(0, "%L", LANG_PLAYER, "TAKE_MSG", amount, vname) } } }
return PLUGIN_HANDLED }
public Fwd_PlayerSpawn_Post(id) { if (is_user_alive(id)) { if(get_user_team(id) == 1) strip_user_weapons(id); give_item(id, "weapon_knife") set_user_footsteps(id, 0) Speed[id] = 0 Speed2[id] = 0 Ronda[id] = 1 CTCuchillo[id] = 1 TCuchillo[id] = 1 Destapador[id] = 0 Hacha[id] = 0 Machete[id] = 0 Motocierra[id] = 0 Tienda1(id) if(get_pcvar_num(help)) ChatColor(id, "%L", LANG_PLAYER, "HELP") } }
public FwdTakeDamage(victim, inflictor, attacker, Float:damage, damage_bits) { if (is_valid_player(attacker) && get_user_weapon(attacker) == CSW_KNIFE) { switch(get_user_team(attacker)) { case 1: { if(TCuchillo[attacker]) { SetHamParamFloat(4, get_pcvar_float(TDefaultDano)) if(get_pdata_int(victim, 75) == HIT_HEAD) { SetHamParamFloat(4, get_pcvar_float(hTDefaultDano)) } } if(Destapador[attacker]) { SetHamParamFloat(4, get_pcvar_float(PaloDano)) if(get_pdata_int(victim, 75) == HIT_HEAD) { SetHamParamFloat(4, get_pcvar_float(hPaloDano)) } } if(Hacha[attacker]) { SetHamParamFloat(4, get_pcvar_float(HachaDano)) if(get_pdata_int(victim, 75) == HIT_HEAD) { SetHamParamFloat(4, get_pcvar_float(hHachaDano)) } } if(Machete[attacker]) { SetHamParamFloat(4, get_pcvar_float(MacheteDano)) if(get_pdata_int(victim, 75) == HIT_HEAD) { SetHamParamFloat(4, get_pcvar_float(hMacheteDano)) } } if(Motocierra[attacker]) { SetHamParamFloat(4, get_pcvar_float(MotocierraDano)) } } case 2: { if(CTCuchillo[attacker]) { SetHamParamFloat(4, get_pcvar_float(CTDefaultDano)) if(get_pdata_int(victim, 75) == HIT_HEAD) { SetHamParamFloat(4, get_pcvar_float(hCTDefaultDano)) } } } } } return HAM_HANDLED }
public fw_player_killed(victim, attacker, shouldgib) { if(get_user_team(attacker) == 1) { g_jbpacks[attacker] += get_pcvar_num(g_killjp) if(get_pdata_int(victim, 75) == HIT_HEAD) { g_jbpacks[attacker] += get_pcvar_num(g_killhsjp) } } }
public Event_Change_Weapon(id) { new weaponID = read_data(2) switch (get_user_team(id)) { case 1: { if(Speed[id]) { set_user_maxspeed(id, 500.0) } if(Speed2[id]) { set_user_maxspeed(id, 380.0) } if(weaponID == CSW_KNIFE && get_pcvar_num(OnOff2)) { if(TCuchillo[id]) { set_pev(id, pev_viewmodel2, VIEW_MODELT) set_pev(id, pev_weaponmodel2, PLAYER_MODELT) } if(Destapador[id]) { set_pev(id, pev_viewmodel2, VIEW_Palo) set_pev(id, pev_weaponmodel2, PLAYER_Palo) } if(Hacha[id]) { set_pev(id, pev_viewmodel2, VIEW_Hacha) set_pev(id, pev_weaponmodel2, PLAYER_Hacha) } if(Machete[id]) { set_pev(id, pev_viewmodel2, VIEW_Machete) set_pev(id, pev_weaponmodel2, PLAYER_Machete) } if(Motocierra[id]) { set_pev(id, pev_viewmodel2, VIEW_Moto) set_pev(id, pev_weaponmodel2, PLAYER_Moto) } } } case 2: { if(CTCuchillo[id] && weaponID == CSW_KNIFE) { set_pev(id, pev_viewmodel2, VIEW_MODELCT) set_pev(id, pev_weaponmodel2, PLAYER_MODELCT) } } } return PLUGIN_CONTINUE }
public fw_SetModel(entity, model[]) { if(!pev_valid(entity)) return FMRES_IGNORED
if(!equali(model, OLDWORLD_MODEL)) return FMRES_IGNORED
new className[33] pev(entity, pev_classname, className, 32) if(equal(className, "weaponbox") || equal(className, "armoury_entity") || equal(className, "grenade")) { engfunc(EngFunc_SetModel, entity, WORLD_MODEL) return FMRES_SUPERCEDE } return FMRES_IGNORED }
public Fwd_EmitSound(id, channel, const sample[], Float:volume, Float:attn, flags, pitch) {
if (!is_user_connected(id)) return FMRES_IGNORED; if(CTCuchillo[id]) { if(get_user_team(id) == 2) { if (equal(sample[8], "kni", 3)) { if (equal(sample[14], "sla", 3)) { switch (random_num(1, 2)) { case 1: engfunc(EngFunc_EmitSound, id, channel, ct_slash1, volume, attn, flags, pitch) case 2: engfunc(EngFunc_EmitSound, id, channel, ct_slash2, volume, attn, flags, pitch) } return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_deploy1.wav")) { engfunc(EngFunc_EmitSound, id, channel, ct_deploy, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } if (equal(sample[14], "hit", 3)) { if (sample[17] == 'w') { engfunc(EngFunc_EmitSound, id, channel, ct_wall, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } else { switch (random_num(1, 4)) { case 1: engfunc(EngFunc_EmitSound, id, channel, ct_hit1, volume, attn, flags, pitch) case 2: engfunc(EngFunc_EmitSound, id, channel, ct_hit2, volume, attn, flags, pitch) case 3: engfunc(EngFunc_EmitSound, id, channel, ct_hit3, volume, attn, flags, pitch) case 4: engfunc(EngFunc_EmitSound, id, channel, ct_hit4, volume, attn, flags, pitch) } return FMRES_SUPERCEDE; } } if (equal(sample[14], "sta", 3)) { engfunc(EngFunc_EmitSound, id, channel, ct_stab, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } } } } if(TCuchillo[id]) { if(get_user_team(id) == 1) { if (equal(sample[8], "kni", 3)) { if (equal(sample[14], "sla", 3)) { switch (random_num(1, 2)) { case 1: engfunc(EngFunc_EmitSound, id, channel, t_slash1, volume, attn, flags, pitch) case 2: engfunc(EngFunc_EmitSound, id, channel, t_slash2, volume, attn, flags, pitch) } return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_deploy1.wav")) { engfunc(EngFunc_EmitSound, id, channel, t_deploy, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } if (equal(sample[14], "hit", 3)) { if (sample[17] == 'w') { engfunc(EngFunc_EmitSound, id, channel, t_wall, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } else { switch (random_num(1, 4)) { case 1: engfunc(EngFunc_EmitSound, id, channel, t_hit1, volume, attn, flags, pitch) case 2: engfunc(EngFunc_EmitSound, id, channel, t_hit2, volume, attn, flags, pitch) case 3: engfunc(EngFunc_EmitSound, id, channel, t_hit3, volume, attn, flags, pitch) case 4: engfunc(EngFunc_EmitSound, id, channel, t_hit4, volume, attn, flags, pitch) } return FMRES_SUPERCEDE; } } if (equal(sample[14], "sta", 3)) { engfunc(EngFunc_EmitSound, id, channel, t_stab, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } } } } if(Destapador[id]) { if (equal(sample[8], "kni", 3)) { if (equal(sample[14], "sla", 3)) { switch (random_num(1, 2)) { case 1: engfunc(EngFunc_EmitSound, id, channel, palo_slash1, volume, attn, flags, pitch) case 2: engfunc(EngFunc_EmitSound, id, channel, palo_slash2, volume, attn, flags, pitch) } return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_deploy1.wav")) { engfunc(EngFunc_EmitSound, id, channel, palo_deploy, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } if (equal(sample[14], "hit", 3)) { if (sample[17] == 'w') { engfunc(EngFunc_EmitSound, id, channel, palo_wall, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } else { switch (random_num(1, 4)) { case 1:engfunc(EngFunc_EmitSound, id, channel, palo_hit1, volume, attn, flags, pitch) case 2:engfunc(EngFunc_EmitSound, id, channel, palo_hit2, volume, attn, flags, pitch) case 3:engfunc(EngFunc_EmitSound, id, channel, palo_hit3, volume, attn, flags, pitch) case 4:engfunc(EngFunc_EmitSound, id, channel, palo_hit4, volume, attn, flags, pitch) } return FMRES_SUPERCEDE; } } if (equal(sample[14], "sta", 3)) { engfunc(EngFunc_EmitSound, id, channel, palo_stab, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } } } if(Hacha[id]) {
if (equal(sample[8], "kni", 3)) { if (equal(sample[14], "sla", 3)) { switch (random_num(1, 2)) { case 1: engfunc(EngFunc_EmitSound, id, channel, hacha_slash1, volume, attn, flags, pitch) case 2: engfunc(EngFunc_EmitSound, id, channel, hacha_slash2, volume, attn, flags, pitch) } return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_deploy1.wav")) { engfunc(EngFunc_EmitSound, id, channel, hacha_deploy, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } if (equal(sample[14], "hit", 3)) { if (sample[17] == 'w') { engfunc(EngFunc_EmitSound, id, channel, hacha_wall, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } else { switch (random_num(1, 3)) { case 1: engfunc(EngFunc_EmitSound, id, channel, hacha_hit1, volume, attn, flags, pitch) case 2: engfunc(EngFunc_EmitSound, id, channel, hacha_hit2, volume, attn, flags, pitch) case 3: engfunc(EngFunc_EmitSound, id, channel, hacha_hit3, volume, attn, flags, pitch) } return FMRES_SUPERCEDE; } } if (equal(sample[14], "sta", 3)) { engfunc(EngFunc_EmitSound, id, channel, hacha_stab, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } } } if(Machete[id]) { if (equal(sample[8], "kni", 3)) { if (equal(sample[14], "sla", 3)) { switch (random_num(1, 2)) { case 1: engfunc(EngFunc_EmitSound, id, channel, machete_slash1, volume, attn, flags, pitch) case 2: engfunc(EngFunc_EmitSound, id, channel, machete_slash2, volume, attn, flags, pitch) } return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_deploy1.wav")) { engfunc(EngFunc_EmitSound, id, channel, machete_deploy, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } if (equal(sample[14], "hit", 3)) { if (sample[17] == 'w') { engfunc(EngFunc_EmitSound, id, channel, machete_wall, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } else // hit { switch (random_num(1, 4)) { case 1: engfunc(EngFunc_EmitSound, id, channel, machete_hit1, volume, attn, flags, pitch) case 2: engfunc(EngFunc_EmitSound, id, channel, machete_hit2, volume, attn, flags, pitch) case 3: engfunc(EngFunc_EmitSound, id, channel, machete_hit3, volume, attn, flags, pitch) case 4: engfunc(EngFunc_EmitSound, id, channel, machete_hit4, volume, attn, flags, pitch) } return FMRES_SUPERCEDE; } } if (equal(sample[14], "sta", 3)) { engfunc(EngFunc_EmitSound, id, channel, machete_stab, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } } } if(Motocierra[id]) { if (equal(sample[8], "kni", 3)) { if (equal(sample[14], "sla", 3)) { engfunc(EngFunc_EmitSound, id, channel, motocierra_slash, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_deploy1.wav")) { engfunc(EngFunc_EmitSound, id, channel, motocierra_deploy, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } if (equal(sample[14], "hit", 3)) { if (sample[17] == 'w') { engfunc(EngFunc_EmitSound, id, channel, motocierra_wall, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } else { switch (random_num(1, 2)) { case 1: engfunc(EngFunc_EmitSound, id, channel, motocierra_hit1, volume, attn, flags, pitch) case 2: engfunc(EngFunc_EmitSound, id, channel, motocierra_hit2, volume, attn, flags, pitch) } return FMRES_SUPERCEDE; } } if (equal(sample[14], "sta", 3)) { engfunc(EngFunc_EmitSound, id, channel, motocierra_stab, volume, attn, flags, pitch) return FMRES_SUPERCEDE; } } } return FMRES_IGNORED; }
/*============================================================ Stocks! ============================================================*/ stock ChatColor(const id, const input[], any:...) { new count = 1, players[32] static msg[191] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") // Green Color replace_all(msg, 190, "!y", "^1") // Default Color replace_all(msg, 190, "!team", "^3") // Team Color
if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players)) { message_begin(MSG_ONE_UNRELIABLE, g_iMsgSayText, _, players) write_byte(players); write_string(msg); message_end(); } } } }
stock ham_strip_weapon(id,weapon[]) { if(!equal(weapon,"weapon_",7)) return 0;
new wId = get_weaponid(weapon); if(!wId) return 0;
new wEnt; while((wEnt = engfunc(EngFunc_FindEntityByString,wEnt,"classname",weapon)) && pev(wEnt,pev_owner) != id) {} if(!wEnt) return 0;
if(get_user_weapon(id) == wId) ExecuteHamB(Ham_Weapon_RetireWeapon,wEnt);
if(!ExecuteHamB(Ham_RemovePlayerItem,id,wEnt)) return 0; ExecuteHamB(Ham_Item_Kill,wEnt);
set_pev(id,pev_weapons,pev(id,pev_weapons) & ~(1<<wId));
return 1; } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1034\\ f0\\ fs16 \n\\ par } */
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