set_user_godmode(id,1) set_task(20.0, "remove_god", id)
public remove_god(id) set_user_godmode(id,0)
// Events register_event("HLTV", "event_round_start", "a", "1=0", "2=0") register_logevent("logevent_round_start",2, "1=Round_Start") register_logevent("logevent_round_end", 2, "1=Round_End") #if defined AMBIENCE_SOUNDS register_event("30", "event_intermission", "a") #endif register_event("CurWeapon", "event_cur_weapon", "b", "1=1") register_event("35", "event_weapon_anim", "b")