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[1.6][地圖] 地圖編譯又發生問題了= =(沒看過的問題= =)
★指令執行中...
★指令:Change Directory  
★參數:"D:\GameGuard\DcOo CS1.6"    


★指令執行中...
★指令:C:\HKCDC\Mapping\Hammer\tools\hlcsg.exe  
★參數:"c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2" -nowadtextures -texdata 8192    

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\HKCDC\Mapping\Hammer\tools\hlcsg.exe "c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2"-nowadtextures -texdata 8192
Entering c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2.map

Current hlcsg Settings
Name           | Setting | Default
---------------------|-----------|-------------------------
threads           [     1 ] [ Varies ]
verbose           [   off ] [   off ]
log             [     on ] [     on ]
developer         [     0 ] [     0 ]
chart           [   off ] [   off ]
estimate         [   off ] [   off ]
max texture memory   [ 8388608 ] [ 4194304 ]
max lighting memory   [ 6291456 ] [ 6291456 ]
priority         [ Normal ] [ Normal ]

noclip           [   off ] [   off ]
null texture stripping[     on ] [     on ]
clipnode economy mode [     on ] [     on ]
clip hull type     [ legacy ] [ legacy ]
onlyents         [   off ] [   off ]
wadtextures       [   off ] [     on ]
skyclip           [     on ] [     on ]
hullfile         [   None ] [   None ]
nullfile         [   None ] [   None ]
min surface area     [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

12 brushes (totalling 72 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (4.44 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.70 seconds)

Using Wadfile: \gameguard\dcoo cs1.6\cstrike\halflife.wad
- Contains 194 used textures, 81.86 percent of map (3116 textures in wad)
Using Wadfile: \gameguard\dcoo cs1.6\cstrike\itsitaly.wad
- Contains 8 used textures, 3.38 percent of map (103 textures in wad)
Including Wadfile: \gameguard\dcoo cs1.6\cstrike\zhlt.wad
- Contains 1 used texture, 0.42 percent of map (8 textures in wad)
Using Wadfile: \gameguard\dcoo cs1.6\cstrike\decals.wad
- Contains 0 used textures, 0.00 percent of map (225 textures in wad)
Using Wadfile: \gameguard\dcoo cs1.6\cstrike\rozen_maiden.wad
- Contains 14 used textures, 5.91 percent of map (19 textures in wad)
Using Wadfile: \gameguard\dcoo cs1.6\cstrike\cs_assault.wad
- Contains 20 used textures, 8.44 percent of map (22 textures in wad)
Using Wadfile: \gameguard\dcoo cs1.6\cstrike\de_vertigo.wad
- Contains 0 used textures, 0.00 percent of map (19 textures in wad)

added 38 additional animating textures.
Texture usage is at 4.03 mb (of 8.00 mb MAX)
9.69 seconds elapsed

-----   END   hlcsg -----




★指令執行中...
★指令:C:\HKCDC\Mapping\Hammer\tools\hlbsp.exe  
★參數:"c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2"    

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\HKCDC\Mapping\Hammer\tools\hlbsp.exe "c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2"

錯誤: Exceeded MAX_MAP_MIPTEX

錯誤描述: Texture memory usage on the map has exceeded the limit
解決方法:Merge similar textures, remove unused textures from the map

-----   END   hlbsp -----




★指令執行中...
★指令:C:\HKCDC\Mapping\Hammer\tools\hlvis.exe  
★參數:"c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2" -fast    

g_fastvis = true
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\HKCDC\Mapping\Hammer\tools\hlvis.exe "c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2"-fast
>> There was a problem compiling the map.
>> Check the file c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2.log for the cause.

-----   END   hlvis -----




★指令執行中...
★指令:C:\HKCDC\Mapping\Hammer\tools\hlrad.exe  
★參數:"c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2" -extra    

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\HKCDC\Mapping\Hammer\tools\hlrad.exe "c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2"-extra
>> There was a problem compiling the map.
>> Check the file c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2.log for the cause.

-----   END   hlrad -----




★指令執行中...
★指令:Copy File  
★參數:"c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2.bsp" "D:\GameGuard\DcOo CS1.6\cstrike\maps\cs_assault_9889899_2.bsp"    


★指令執行中...
★指令:Copy File  
★參數:"c:\documents and settings\5555\桌面\準心製作器\rmf\cs_assault_9889899_2.pts" "D:\GameGuard\DcOo CS1.6\cstrike\maps\cs_assault_9889899_2.pts"



獻花 x0 回到頂端 [樓 主] From:臺灣中華電信股份有限公司 | Posted:2011-07-21 12:22 |
[TW]CheN
個人文章 個人相簿 個人日記 個人地圖
小人物
級別: 小人物 該用戶目前不上站
推文 x25 鮮花 x45
分享: 轉寄此文章 Facebook Plurk Twitter 複製連結到剪貼簿 轉換為繁體 轉換為簡體 載入圖片

找到問題的固體...
選取它然後用套用紋理把它統一紋理!

應該這樣就可以...
以前剛學地圖時有碰到類似的... 但錯誤名稱好像不同= =
如果不行就再回覆吧!


最近沒有時間 較少上線
獻花 x0 回到頂端 [1 樓] From:臺灣中華電信股份有限公司 | Posted:2011-07-21 17:26 |
9889899 手機
個人頭像
個人文章 個人相簿 個人日記 個人地圖
特殊貢獻獎
初露鋒芒
級別: 初露鋒芒 該用戶目前不上站
推文 x48 鮮花 x140
分享: 轉寄此文章 Facebook Plurk Twitter 複製連結到剪貼簿 轉換為繁體 轉換為簡體 載入圖片

可以了謝謝!!


獻花 x0 回到頂端 [2 樓] From:臺灣中華電信股份有限公司 | Posted:2011-07-22 12:22 |

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