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[1.6] SMA修改手榴弹
我用的版本是ZP4.2 Q1:如何修改高爆手榴弹的数量(想跟闪光一样2颗...ZP模式下) zombie_plague40他原来是下面这样,我看闪光是2颗没错,想照他的改 // Additional Items to give after buying all weapons (e.g. grenades) new const g_additional_items[][] = { "weapon_hegrenade", "weapon_flashbang", "weapon_flashbang", "weapon_smokegrenade", "weapon_knife" } 我在这边改成 // Additional Items to give after buying all weapons (e.g. grenades) new const g_additional_items[][] = { "weapon_hegrenade", "weapon_hegrenade", "weapon_flashbang", "weapon_flashbang", "weapon_smokegrenade", "weapon_knife" } 结果无效= = ,高爆手榴弹的数量依然是一颗.... Q2:玩ZP的时候BOT只会丢闪光,有办法让BOT3种炸弹都丢吗?
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From:台湾新世纪资通 | Posted:2010-03-22 13:13 |
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Rabitto
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应该是这一段吧: 复制程式
// Max BP ammo for weapons
new const MAXBPAMMO[] = { -1, 52, -1, 90, 1, 32, 1, 180, 90, 1, 120, 100, 100, 90, 90, 90, 100, 120,
30, 120, 400, 32, 90, 120, 90, 2, 35, 180, 90, -1, 100 } 复制程式
// Weapon entity names
new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014",
"weapon_c4", "weapon_mac10", "weapon_aug", "weapon_smokegrenade", "weapon_elite",
"weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas",
"weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249",
"weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang",
"weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_knife", "weapon_p90" }
[ 此文章被Equation02在2010-03-22 17:23重新编辑 ]
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From:未知地址 | Posted:2010-03-22 17:16 |
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首页也要封糙
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下面是引用 Equation02 于 2010-03-22 17:16 发表的 : 应该是这一段吧: 复制程式
// Max BP ammo for weapons
new const MAXBPAMMO[] = { -1, 52, -1, 90, 1, 32, 1, 180, 90, 1, 120, 100, 100, 90, 90, 90, 100, 120,
30, 120, 400, 32, 90, 120, 90, 2, 35, 180, 90, -1, 100 } [code]// Weapon entity names new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", ....... 改了之后没效果-.- 威望要 5 以上才可以下载附件,您目前威望不足,请勿购买
[ 此文章被x9150在2010-03-23 08:29重新编辑 ]
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[2 楼]
From:台湾新世纪资通 | Posted:2010-03-22 18:34 |
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