參考ZP主插件 fw_EmitSound 裡的
複製程式
// Zombie dies
if (equal(sample[7], "die", 3) || equal(sample[7], "dea", 3))
{
engfunc(EngFunc_EmitSound, id, channel, zombie_die[random_num(0, sizeof zombie_die - 1)], volume, attn, flags, pitch)
return FMRES_SUPERCEDE;
}
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