高手幫助,看看我的SMA

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引用 | 編輯 bus1234
2012-08-22 11:49
樓主
推文 x0
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>


public plugin_init()
{
register_plugin("Weapon Menu", "1.0", "ME")
register_event("ResetHUD","event_hud_reset", "be")
}


public event_hud_reset(id)
{
set_task(0.2,"event_player_spawn",id)
}


public event_player_spawn(id)
{
new CsTeams:team = cs_get_user_team(id)

if(!is_user_alive(id))
return PLUGIN_CONTINUE

if(team == CS_TEAM_CT)
{
weaponmenu(id)
}
return PLUGIN_CONTINUE
}


public weaponmenu(id)
{
new menu = menu_create("\y武器選單", "weaponmenu_handler")
menu_additem(menu, "\r雷神激光破", "1", 0)
menu_additem(menu, "\r白色STG44", "2", 0)
menu_additem(menu, "\r雙子銀狼", "3", 0)
menu_additem(menu, "\w雷霆終結者", "4", 0)
menu_additem(menu, "\w霹靂悍將", "5", 0)
menu_additem(menu, "\w霹靂戰警", "6", 0)
menu_additem(menu, "\w繽紛瘋兔", "7", 0)
menu_additem(menu, "\w白色K1a", "8", 0)
menu_additem(menu, "\w閃靈獵手", "9", 0)


menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)


menu_display(id, menu, 0)
}


public weaponmenu_handler(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback)


new key = str_to_num(data)
switch(key)
{
case 1:
{
give_item(id, "weapon_galil")
cs_set_user_bpammo(id , CSW_GALIL , 200)
weaponmenuu(id)
menu_destroy(menu)
return PLUGIN_HANDLED
        }
        case 2:{
give_item(id, "weapon_xm1014")
cs_set_user_bpammo(id , CSW_XM1014 , 54)
weaponmenuu(id)
menu_destroy(menu)
return PLUGIN_HANDLED
        }
        case 3:{
give_item(id, "weapon_ak47")
cs_set_user_bpammo(id , CSW_AK47 , 180)
weaponmenuu(id)
menu_destroy(menu)
return PLUGIN_HANDLED
        }
        case 4:{
give_item(id, "weapon_m4a1")
cs_set_user_bpammo(id , CSW_M4A1 , 200)
weaponmenuu(id)
menu_destroy(menu)
return PLUGIN_HANDLED
        }
        case 5:{
give_item(id, "weapon_aug")
cs_set_user_bpammo(id , CSW_AUG , 200)
weaponmenuu(id)
menu_destroy(menu)
return PLUGIN_HANDLED
        }
        case 6:{
give_item(id, "weapon_ump45")
cs_set_user_bpammo(id , CSW_UMP45 , 200)
weaponmenuu(id)
menu_destroy(menu)
return PLUGIN_HANDLED
        }
        case 7:{
give_item(id, "weapon_p90")
cs_set_user_bpammo(id , CSW_P90 , 180)
weaponmenuu(id)
menu_destroy(menu)
return PLUGIN_HANDLED
        }
        case 8:{
give_item(id, "weapon_mp5navy")
cs_set_user_bpammo(id , CSW_MP5NAVY , 180)
weaponmenuu(id)
menu_destroy(menu)
return PLUGIN_HANDLED
        }
        case 9:{
give_item(id, "weapon_m3")
cs_set_user_bpammo(id , CSW_M3 , 85)
weaponmenuu(id)
menu_destroy(menu)
return PLUGIN_HANDLED
        }
}
menu_destroy(menu)
return PLUGIN_HANDLED
}


public weaponmenuu(id)
{
new menu = menu_create("\r手槍選單", "weaponmenu_handlerr")
menu_additem(menu, "\w大嘴獵蜥", "1", 0)
menu_additem(menu, "\w石破天驚", "2", 0)
menu_additem(menu, "\w夜鷹Deagle", "3", 0)
menu_additem(menu, "\w黃金夜鷹", "4", 0)
menu_additem(menu, "\w玩命骷髏SKULL-1", "5", 0)


menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)


menu_display(id, menu, 0)
}


public weaponmenu_handlerr(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback)


new key = str_to_num(data)
switch(key)
{
case 1:
{
give_item(id, "weapon_glock18")
cs_set_user_bpammo(id , CSW_GLOCK18 , 200)
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
menu_destroy(menu)
return PLUGIN_HANDLED
        }
        case 2:{
give_item(id, "weapon_usp")
cs_set_user_bpammo(id , CSW_USP , 200)
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
menu_destroy(menu)
return PLUGIN_HANDLED
        }
        case 3:{
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_DEAGLE , 100)
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
menu_destroy(menu)
return PLUGIN_HANDLED
        }
        case 4:{
give_item(id, "weapon_fiveseven")
cs_set_user_bpammo(id, CSW_FIVESEVEN , 100)
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
menu_destroy(menu)
return PLUGIN_HANDLED
        }
        case 5:{
give_item(id, "weapon_p228")
cs_set_user_bpammo(id, CSW_P228 , 100)
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
menu_destroy(menu)
return PLUGIN_HANDLED
        }
}
menu_destroy(menu)
return PLUGIN_HANDLED
}


幫我更正,這個不能篇做AMXX

獻花 x0
引用 | 編輯 tw2twtw
2012-08-22 18:28
1樓
  
請用程式把SMA存成編碼UTF-8,無屬名。(建議程式EmEditor)

或是乾脆把槍名改成英文

獻花 x0
引用 | 編輯 NorK
2012-08-25 02:02
2樓
  
可否提供SMA檔或圖片
因為我想知道是那裡出了問題

獻花 x0
引用 | 編輯 tw2twtw
2012-08-25 07:50
3樓
  
他所貼出的那一大串英文就是SMA ..。

獻花 x0