引用 | 編輯
cs1.7
2016-08-28 19:38 |
樓主
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x0
由於以前有碰模組QC檔那些,但是現在忘的差不多了,變得只會改BMP貼圖這樣/_>\直接切入正題: 然後文件是這樣: ID Tag: IDST Version: 10 Name: "v_rpg.mdl" Length: 779244 Eye Position: -0.000000 0.000000 0.000000 Min: 0.000000 0.000000 0.000000 Max: 0.000000 0.000000 0.000000 Bounding Box Min: 0.000000 0.000000 0.000000 Bounding Box Max: 0.000000 0.000000 0.000000 Flags: 0 Number of Bones: 48 Bone 1 Name: "Rlauncher" Bone 1 Parent: -1 Bone 1 Flags: 0 Bone 1 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 1 Value: -5.382716 -11.322273 58.091629 0.000000 0.000000 0.000000 Bone 1 Scale: 0.003906 0.003906 0.003906 0.000035 0.000012 0.000089 Bone 2 Name: "Cylinder01" Bone 2 Parent: 0 Bone 2 Flags: 0 Bone 2 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 2 Value: 0.569563 0.419445 -1.164074 1.570797 -0.000001 1.570797 Bone 2 Scale: 0.003906 0.003906 0.003906 0.000096 0.000096 0.000096 Bone 3 Name: "Rocket" Bone 3 Parent: 0 Bone 3 Flags: 0 Bone 3 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 3 Value: -1.304696 -16.423262 0.186837 1.570796 0.000000 0.000000 Bone 3 Scale: 0.003906 0.003906 0.003906 0.000023 0.000012 0.000023 Bone 4 Name: "Bip01" Bone 4 Parent: -1 Bone 4 Flags: 0 Bone 4 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 4 Value: 0.000000 3.724260 39.395706 -0.000000 -0.000000 -1.570795 Bone 4 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000048 Bone 5 Name: "Bip01 Pelvis" Bone 5 Parent: 3 Bone 5 Flags: 0 Bone 5 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 5 Value: 0.000000 0.000000 0.000000 -1.570795 -1.570451 0.000000 Bone 5 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000012 Bone 6 Name: "Bip01 Spine" Bone 6 Parent: 4 Bone 6 Flags: 0 Bone 6 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 6 Value: 1.326317 -0.003921 0.000002 -0.000004 -0.000001 0.000796 Bone 6 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000012 Bone 7 Name: "Bip01 Spine1" Bone 7 Parent: 5 Bone 7 Flags: 0 Bone 7 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 7 Value: 4.926312 -0.003923 0.000000 0.000000 -0.000000 0.000000 Bone 7 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000012 Bone 8 Name: "Bip01 Spine2" Bone 8 Parent: 6 Bone 8 Flags: 0 Bone 8 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 8 Value: 4.926314 -0.003923 0.000000 0.000000 -0.000000 0.000000 Bone 8 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000012 Bone 9 Name: "Bip01 Spine3" Bone 9 Parent: 7 Bone 9 Flags: 0 Bone 9 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 9 Value: 4.926313 -0.003923 0.000000 0.000000 -0.000000 0.000000 Bone 9 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000012 Bone 10 Name: "Bip01 Neck" Bone 10 Parent: 8 Bone 10 Flags: 0 Bone 10 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 10 Value: 4.926363 -0.001508 0.000000 0.000000 -0.000000 0.030000 Bone 10 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000012 Bone 11 Name: "Bip01 R Clavicle" Bone 11 Parent: 9 Bone 11 Flags: 0 Bone 11 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 11 Value: 0.000002 0.001514 -1.894737 -0.000014 1.370796 3.110783 Bone 11 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000012 Bone 12 Name: "Bip01 R UpperArm" Bone 12 Parent: 10 Bone 12 Flags: 0 Bone 12 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 12 Value: 4.926316 0.000000 0.000000 0.000000 -1.270796 0.000000 Bone 12 Scale: 0.003906 0.003906 0.003906 0.000039 0.000014 0.000039 Bone 13 Name: "Bip01 R Forearm" Bone 13 Parent: 11 Bone 13 Flags: 0 Bone 13 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 13 Value: 11.368425 0.000000 0.000000 0.000000 -0.000000 -0.200000 Bone 13 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000067 Bone 14 Name: "Bip01 R Hand" Bone 14 Parent: 12 Bone 14 Flags: 0 Bone 14 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 14 Value: 11.368418 0.000000 0.000000 1.570000 -0.000000 0.000000 Bone 14 Scale: 0.003906 0.003906 0.003906 0.000023 0.000028 0.000029 Bone 15 Name: "Bip01 L Clavicle" Bone 15 Parent: 9 Bone 15 Flags: 0 Bone 15 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 15 Value: 0.000002 0.001504 1.894737 -0.000014 -1.370796 3.110810 Bone 15 Scale: 0.003906 0.003906 0.003906 0.000042 0.000017 0.000040 Bone 16 Name: "Bip01 L UpperArm" Bone 16 Parent: 14 Bone 16 Flags: 0 Bone 16 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 16 Value: 4.926316 0.000000 0.000002 0.000000 1.270796 0.000000 Bone 16 Scale: 0.003906 0.003906 0.003906 0.000053 0.000027 0.000068 Bone 17 Name: "Bip01 L Forearm" Bone 17 Parent: 15 Bone 17 Flags: 0 Bone 17 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 17 Value: 11.368427 0.000000 -0.000001 0.000000 -0.000000 -0.200000 Bone 17 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000056 Bone 18 Name: "Bip01 L Hand" Bone 18 Parent: 16 Bone 18 Flags: 0 Bone 18 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 18 Value: 11.368419 -0.000001 0.000001 -1.570000 -0.000000 0.000000 Bone 18 Scale: 0.003906 0.003906 0.003906 0.000093 0.000079 0.000096 Bone 19 Name: "Bip01 L Finger0" Bone 19 Parent: 17 Bone 19 Flags: 0 Bone 19 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 19 Value: 1.126229 0.104084 -1.358370 1.823541 0.487125 0.071487 Bone 19 Scale: 0.003906 0.003906 0.003906 0.000023 0.000012 0.000028 Bone 20 Name: "Bip01 L Finger01" Bone 20 Parent: 18 Bone 20 Flags: 0 Bone 20 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 20 Value: 2.373625 0.000000 0.000000 0.000000 -0.000000 0.113389 Bone 20 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000014 Bone 21 Name: "Bip01 L Finger02" Bone 21 Parent: 19 Bone 21 Flags: 0 Bone 21 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 21 Value: 1.071903 0.000000 -0.000001 0.000000 -0.000000 0.017444 Bone 21 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000012 Bone 22 Name: "Bip01 L Finger1" Bone 22 Parent: 17 Bone 22 Flags: 0 Bone 22 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 22 Value: 3.789472 -0.000905 -1.136842 0.011610 0.156576 0.079348 Bone 22 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000027 Bone 23 Name: "Bip01 L Finger11" Bone 23 Parent: 21 Bone 23 Flags: 0 Bone 23 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 23 Value: 1.136843 0.000001 0.000001 0.000000 -0.000000 0.000000 Bone 23 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000026 Bone 24 Name: "Bip01 L Finger12" Bone 24 Parent: 22 Bone 24 Flags: 0 Bone 24 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 24 Value: 1.136841 -0.000001 -0.000001 0.000000 -0.000000 0.000000 Bone 24 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000033 Bone 25 Name: "Bip01 L Finger2" Bone 25 Parent: 17 Bone 25 Flags: 0 Bone 25 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 25 Value: 3.789472 -0.000301 -0.378948 0.005372 0.078320 0.078679 Bone 25 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000026 Bone 26 Name: "Bip01 L Finger21" Bone 26 Parent: 24 Bone 26 Flags: 0 Bone 26 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 26 Value: 1.326317 0.000000 0.000000 0.000000 -0.000000 0.000000 Bone 26 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000026 Bone 27 Name: "Bip01 L Finger22" Bone 27 Parent: 25 Bone 27 Flags: 0 Bone 27 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 27 Value: 1.326316 0.000000 0.000000 0.000000 -0.000000 0.008722 Bone 27 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000033 Bone 28 Name: "Bip01 L Finger3" Bone 28 Parent: 17 Bone 28 Flags: 0 Bone 28 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 28 Value: 3.789472 0.000302 0.378947 -0.000794 0.000062 0.078500 Bone 28 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000026 Bone 29 Name: "Bip01 L Finger31" Bone 29 Parent: 27 Bone 29 Flags: 0 Bone 29 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 29 Value: 1.136844 0.000000 0.000000 0.000000 -0.000000 0.000000 Bone 29 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000025 Bone 30 Name: "Bip01 L Finger32" Bone 30 Parent: 28 Bone 30 Flags: 0 Bone 30 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 30 Value: 1.136840 0.000000 0.000000 0.000000 -0.000000 0.000000 Bone 30 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000028 Bone 31 Name: "Bip01 L Finger4" Bone 31 Parent: 17 Bone 31 Flags: 0 Bone 31 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 31 Value: 3.789472 0.000905 1.136842 -0.012516 -0.147755 0.079485 Bone 31 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000024 Bone 32 Name: "Bip01 L Finger41" Bone 32 Parent: 30 Bone 32 Flags: 0 Bone 32 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 32 Value: 0.947368 0.000000 0.000000 0.000000 -0.000000 0.000000 Bone 32 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000029 Bone 33 Name: "Bip01 L Finger42" Bone 33 Parent: 31 Bone 33 Flags: 0 Bone 33 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 33 Value: 0.947369 0.000000 0.000000 0.000000 -0.000000 0.000000 Bone 33 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000012 Bone 34 Name: "Bip01 R Finger0" Bone 34 Parent: 13 Bone 34 Flags: 0 Bone 34 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 34 Value: 1.126232 0.104084 1.358370 -1.823541 -0.487125 0.071487 Bone 34 Scale: 0.003906 0.003906 0.003906 0.000026 0.000016 0.000022 Bone 35 Name: "Bip01 R Finger01" Bone 35 Parent: 33 Bone 35 Flags: 0 Bone 35 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 35 Value: 2.373624 0.000000 0.000000 0.000000 -0.000000 0.113389 Bone 35 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000021 Bone 36 Name: "Bip01 R Finger02" Bone 36 Parent: 34 Bone 36 Flags: 0 Bone 36 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 36 Value: 1.071902 0.000001 0.000000 0.000000 -0.000000 0.017445 Bone 36 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000012 Bone 37 Name: "Bip01 R Finger1" Bone 37 Parent: 13 Bone 37 Flags: 0 Bone 37 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 37 Value: 3.789474 -0.000905 1.136842 -0.011610 -0.156576 0.079348 Bone 37 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000012 Bone 38 Name: "Bip01 R Finger11" Bone 38 Parent: 36 Bone 38 Flags: 0 Bone 38 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 38 Value: 1.136842 0.000000 -0.000001 0.000000 -0.000000 0.000000 Bone 38 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000039 Bone 39 Name: "Bip01 R Finger12" Bone 39 Parent: 37 Bone 39 Flags: 0 Bone 39 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 39 Value: 1.136840 0.000000 0.000001 0.000000 -0.000000 0.000000 Bone 39 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000016 Bone 40 Name: "Bip01 R Finger2" Bone 40 Parent: 13 Bone 40 Flags: 0 Bone 40 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 40 Value: 3.789474 -0.000302 0.378948 -0.005372 -0.078320 0.078679 Bone 40 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000030 Bone 41 Name: "Bip01 R Finger21" Bone 41 Parent: 39 Bone 41 Flags: 0 Bone 41 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 41 Value: 1.326317 0.000000 0.000000 0.000000 -0.000000 0.000000 Bone 41 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000025 Bone 42 Name: "Bip01 R Finger22" Bone 42 Parent: 40 Bone 42 Flags: 0 Bone 42 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 42 Value: 1.326315 0.000000 0.000000 0.000000 -0.000000 0.008722 Bone 42 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000024 Bone 43 Name: "Bip01 R Finger3" Bone 43 Parent: 13 Bone 43 Flags: 0 Bone 43 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 43 Value: 3.789474 0.000302 -0.378947 0.000794 -0.000062 0.078500 Bone 43 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000029 Bone 44 Name: "Bip01 R Finger31" Bone 44 Parent: 42 Bone 44 Flags: 0 Bone 44 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 44 Value: 1.136842 0.000000 0.000000 0.000000 -0.000000 0.000000 Bone 44 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000023 Bone 45 Name: "Bip01 R Finger32" Bone 45 Parent: 43 Bone 45 Flags: 0 Bone 45 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 45 Value: 1.136842 -0.000001 0.000000 0.000000 -0.000000 0.000000 Bone 45 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000023 Bone 46 Name: "Bip01 R Finger4" Bone 46 Parent: 13 Bone 46 Flags: 0 Bone 46 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 46 Value: 3.789475 0.000905 -1.136842 0.012516 0.147755 0.079485 Bone 46 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000029 Bone 47 Name: "Bip01 R Finger41" Bone 47 Parent: 45 Bone 47 Flags: 0 Bone 47 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 47 Value: 0.947368 0.000000 0.000000 0.000000 -0.000000 0.000000 Bone 47 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000025 Bone 48 Name: "Bip01 R Finger42" Bone 48 Parent: 46 Bone 48 Flags: 0 Bone 48 Bonecontroller: -1 -1 -1 -1 -1 -1 Bone 48 Value: 0.947369 0.000000 0.000000 0.000000 -0.000000 0.000000 Bone 48 Scale: 0.003906 0.003906 0.003906 0.000012 0.000012 0.000025 Number of Bone Controllers: 0 Number of Hitboxes: 8 Hitbox 1 Bone: 1 Hitbox 1 Group: 0 Hitbox 1 Bounding Box Min: -0.760000 -1.020000 0.000000 Hitbox 1 Bounding Box Max: 0.770000 1.050000 3.440000 Hitbox 2 Bone: 2 Hitbox 2 Group: 0 Hitbox 2 Bounding Box Min: -1.850000 -1.860000 -6.380000 Hitbox 2 Bounding Box Max: 1.860000 1.860000 7.030000 Hitbox 3 Bone: 16 Hitbox 3 Group: 0 Hitbox 3 Bounding Box Min: 0.000000 -2.090000 -1.940000 Hitbox 3 Bounding Box Max: 12.680000 1.910000 1.990000 Hitbox 4 Bone: 17 Hitbox 4 Group: 0 Hitbox 4 Bounding Box Min: 0.000000 -0.940000 -2.080000 Hitbox 4 Bounding Box Max: 3.930000 1.100000 1.780000 Hitbox 5 Bone: 18 Hitbox 5 Group: 0 Hitbox 5 Bounding Box Min: 0.000000 -0.890000 -0.720000 Hitbox 5 Bounding Box Max: 2.088058 0.600000 0.760000 Hitbox 6 Bone: 12 Hitbox 6 Group: 0 Hitbox 6 Bounding Box Min: 0.000000 -2.090000 -2.010000 Hitbox 6 Bounding Box Max: 12.680000 1.930000 1.930000 Hitbox 7 Bone: 13 Hitbox 7 Group: 0 Hitbox 7 Bounding Box Min: 0.000000 -0.940000 -1.770000 Hitbox 7 Bounding Box Max: 3.930000 1.100000 2.090000 Hitbox 8 Bone: 33 Hitbox 8 Group: 0 Hitbox 8 Bounding Box Min: 0.000000 -0.840000 -0.760000 Hitbox 8 Bounding Box Max: 2.190000 0.650000 0.720000 Number of Sequences: 9 Sequence 1 Label: "idle" Sequence 1 Frames per sec: 15.000000 Sequence 1 Flags: 1 Sequence 1 Events: 0 Sequence 2 Label: "fidget" Sequence 2 Frames per sec: 15.000000 Sequence 2 Flags: 1 Sequence 2 Events: 0 Sequence 3 Label: "reload" Sequence 3 Frames per sec: 30.000000 Sequence 3 Flags: 0 Sequence 3 Events: 0 Sequence 4 Label: "fire" Sequence 4 Frames per sec: 30.000000 Sequence 4 Flags: 0 Sequence 4 Events: 0 Sequence 5 Label: "holster1" Sequence 5 Frames per sec: 30.000000 Sequence 5 Flags: 0 Sequence 5 Events: 0 Sequence 6 Label: "draw1" Sequence 6 Frames per sec: 30.000000 Sequence 6 Flags: 0 Sequence 6 Events: 0 Sequence 7 Label: "holster2" Sequence 7 Frames per sec: 30.000000 Sequence 7 Flags: 0 Sequence 7 Events: 0 Sequence 8 Label: "draw2" Sequence 8 Frames per sec: 30.000000 Sequence 8 Flags: 0 Sequence 8 Events: 0 Sequence 9 Label: "idle2" Sequence 9 Frames per sec: 15.000000 Sequence 9 Flags: 1 Sequence 9 Events: 0 Number of Sequence Groups: 1 Sequence Group 1 Label: "default" Sequence Group 1 Name: "" Sequence Group 1 Data: 0 Number of Textures: 5 Texture Index: 93448 Texture Data Index: 93860 Texture 1 Name: "v_rpg_reference.BMP" Texture 1 Flags: 0 Texture 1 Width: 460 Texture 1 Height: 511 Texture 1 Index: 93860 Texture 2 Name: "v_rpg_monitor_reference.BMP" Texture 2 Flags: 0 Texture 2 Width: 248 Texture 2 Height: 253 Texture 2 Index: 329688 Texture 3 Name: "v_rpg_primer.BMP" Texture 3 Flags: 0 Texture 3 Width: 240 Texture 3 Height: 241 Texture 3 Index: 393200 Texture 4 Name: "v_rpg_rocket.BMP" Texture 4 Flags: 0 Texture 4 Width: 252 Texture 4 Height: 253 Texture 4 Index: 451808 Texture 5 Name: "V_Arm_Texture.bmp" Texture 5 Flags: 0 Texture 5 Width: 512 Texture 5 Height: 512 Texture 5 Index: 516332 Number of Skin References: 5 Number of Skin Families: 1 Number of Body Parts: 2 Body Part 1 Name: "body" Body Part 1 Number of Models: 1 Body Part 1 Base: 1 Body Part 1 Model Index: 40464 Sub Model 1 Name: "v_rpg_reference" Sub Model 1 Type: 0 Sub Model 1 Meshes: 4 Sub Model 1 Vertices: 562 Sub Model 1 Normals: 519 Sub Model 1 Deformation Groups: 0 Sub Model 1, Mesh 1 Total Triangles: 749 Sub Model 1, Mesh 1 Triangle Index: 54824 Sub Model 1, Mesh 1 Skin Reference: 0 Sub Model 1, Mesh 1 Total Normals: 424 Sub Model 1, Mesh 1 Normals Index: 0 Sub Model 1, Mesh 2 Total Triangles: 34 Sub Model 1, Mesh 2 Triangle Index: 63464 Sub Model 1, Mesh 2 Skin Reference: 1 Sub Model 1, Mesh 2 Total Normals: 17 Sub Model 1, Mesh 2 Normals Index: 0 Sub Model 1, Mesh 3 Total Triangles: 12 Sub Model 1, Mesh 3 Triangle Index: 63900 Sub Model 1, Mesh 3 Skin Reference: 2 Sub Model 1, Mesh 3 Total Normals: 13 Sub Model 1, Mesh 3 Normals Index: 0 Sub Model 1, Mesh 4 Total Triangles: 108 Sub Model 1, Mesh 4 Triangle Index: 64016 Sub Model 1, Mesh 4 Skin Reference: 3 Sub Model 1, Mesh 4 Total Normals: 65 Sub Model 1, Mesh 4 Normals Index: 0 Body Part 2 Name: "studio" Body Part 2 Number of Models: 1 Body Part 2 Base: 1 Body Part 2 Model Index: 40576 Sub Model 1 Name: "v_hands_hdskel_arms2arms" Sub Model 1 Type: 0 Sub Model 1 Meshes: 1 Sub Model 1 Vertices: 540 Sub Model 1 Normals: 721 Sub Model 1 Deformation Groups: 0 Sub Model 1, Mesh 1 Total Triangles: 1012 Sub Model 1, Mesh 1 Triangle Index: 81460 Sub Model 1, Mesh 1 Skin Reference: 4 Sub Model 1, Mesh 1 Total Normals: 721 Sub Model 1, Mesh 1 Normals Index: 0 Number of Attatchments: 0 那請問下我該改哪裡?? Thx x0
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