引用 | 編輯
cryinGX
2014-07-16 19:17 |
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請各位大大交我如何改喪屍的外型和聲音我改過還是不行 懂得請po教學文 我先給各位大大看我的設定看有沒有改錯 // Classic Zombie Attributes new const zclass1_name[] = { "zx24515291Zombie" } new const zclass1_info[] = { "=Balanced=" } new const zclass1_model[] = { "zombie_big" } new const zclass1_clawmodel[] = { "v_knife_zombi_big.mdl" } const zclass1_health = 1800 const zclass1_speed = 190 const Float:zclass1_gravity = 1.0 const Float:zclass1_knockback = 1.0 // Raptor Zombie Attributes new const zclass2_name[] = { "R2 Zombie" } new const zclass2_info[] = { "HP-- Speed++ Knockback++" } new const zclass2_model[] = { "zombie_girl" } new const zclass2_clawmodel[] = { "v_knife_zombie_girl.mdl" } const zclass2_health = 900 const zclass2_speed = 225 const Float:zclass2_gravity = 1.0 const Float:zclass2_knockback = 1.5 // Poison Zombie Attributes new const zclass3_name[] = { "P3Zombie" } new const zclass3_info[] = { "HP- Jump+ Knockback+" } new const zclass3_model[] = { "zombie_leech" } new const zclass3_clawmodel[] = { "v_knive_zombie_leech.mdl" } const zclass3_health = 1400 const zclass3_speed = 190 const Float:zclass3_gravity = 0.75 const Float:zclass3_knockback = 1.25 // Big Zombie Attributes new const zclass4_name[] = { "B7Zombie" } new const zclass4_info[] = { "HP++ Speed- Knockback--" } new const zclass4_model[] = { "zombie_resident" } new const zclass4_clawmodel[] = { "v_zombie_resident.mdl" } const zclass4_health = 2700 const zclass4_speed = 155 const Float:zclass4_gravity = 1.0 const Float:zclass4_knockback = 0.5 // Leech Zombie Attributes new const zclass5_name[] = { "L7Zombie" } new const zclass5_info[] = { "HP- Knockback+ Leech++" } new const zclass5_model[] = { "zombie_nemesis" } new const zclass5_clawmodel[] = { "v_knife_zombi_big.mdl" } const zclass5_health = 1300 const zclass5_speed = 190 const Float:zclass5_gravity = 1.0 const Float:zclass5_knockback = 1.25 const zclass5_infecthp = 200 // extra hp for infetcions 我真的受夠預設喪失的skin了= = po教學文和回文的大大我會很感激您的 尤其是教學文的大大 真的很感激拜託各位大大了@@ x0
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引用 | 編輯
弒血
2014-07-16 19:42 |
1樓
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下面是引用 cryinGX 於 2014-07-16 19:17 發表的 有懂如何改cs1.6喪屍外型和聲音的各位大大請進來 一定要拜託@@: 殭屍的模組更改位置,請用路徑去找..模組在 model資料夾內 new const zclass1_model[] = { "zombie_big" } new const zclass2_model[] = { "xx" } new const zclass3_model[] = { "xxx" } new const zclass4_model[] = { "xxxx" } new const zclass5_model[] = { "xxxxx" } 聲音的話 可能 需要用到 zp主腳本內的聲音判斷.. x0 |