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wert3245
2009-06-19 04:35 |
樓主
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; ------------------------------------- ;蔗覜脣璃4.3蔗?恅璃 ; ------------------------------------- ;蠟垀酕腔睡?載婓稛夎 ;赻樓徭婓華嶱宎 ;?恅璃赻載陔崝樓陔腔 ;??醴蠟假娊陔腔蔗啤 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [?游?擳?(璅∠?1)] NAME = ?游?擳?(璅∠?1) INFO = 銵5000頝?00??50 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [?游?(璅∠?2)] NAME = ?游?(璅∠?2) INFO = 銵5000頝?00??50 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [???游?] NAME = ???游? INFO = 銵4000頝?00??55 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [???游?] NAME = ???游? INFO = 銵3000??80??⊥? MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [??鈭??仿)] NAME = ??鈭??仿) INFO = 銵99999頝?99??0 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 請好心大大幫忙翻譯 ~.~ 附註:(翻譯好像會有問題的說) ~謝謝~謝謝~
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引用 | 編輯
andy7557
2009-06-20 22:00 |
5樓
▲ ▼ |
我用EmEditor改過編碼
也怪怪的 開頭是這樣: ; ------------------------------------- ;僵屍感染插件4.3僵屍?文件 ; ------------------------------------- ;您所做的任何?更將在這裏 ;自動加載在地圖開始 ;?文件將自動更新並增加新的 ;??條目您安裝新的僵屍班 [?村?榄旂?(妯$?1)] 後面全部都是奇怪的字= =" x0 |
引用 | 編輯
chuchung712
2009-06-21 15:00 |
9樓
▲ ▼ |
使用Microsoft AppLocale就行了...
x0 |
引用 | 編輯
虫虫CC
2009-06-22 16:19 |
11樓
▲ ▼ |
嗯 大陆的电脑 确实能识别,我已经给你翻译好了 繁体的
[暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 [暴徒魔王(模組1)] NAME = 暴徒魔王(模組1) INFO = 血5000跳700速250 MODELS = zombieboss CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [暴徒(模組2)] NAME = 暴徒(模組2) INFO = 血5000跳700速250 MODELS = zombie CLAWMODEL = zpkf.mdl HEALTH = 5000 SPEED = 250 GRAVITY = 0.87 KNOCKBACK = 1.20 [莎菈暴徒] NAME = 莎菈暴徒 INFO = 血4000跳500速255 MODELS = sala CLAWMODEL = salakf.mdl HEALTH = 4000 SPEED = 255 GRAVITY = 0.62 KNOCKBACK = 2.00 [達叔暴徒] NAME = 達叔暴徒 INFO = 血3000速180擊退無效 MODELS = dasu CLAWMODEL = dasukf.mdl HEALTH = 3000 SPEED = 180 GRAVITY = 1.00 KNOCKBACK = 0.00 [蜘蛛人(別選)] NAME = 蜘蛛人(別選) INFO = 血99999跳999速50 MODELS = SPDMAN CLAWMODEL = zpkf.mdl HEALTH = 99999 SPEED = 50 GRAVITY = 1.24 KNOCKBACK = 0.00 x1 |
引用 | 編輯
虫虫CC
2009-06-23 10:49 |
13樓
▲ ▼ |
其他的都能看的见的
还有这个: ; ------------------------------------ ;僵屍感染插件4.3定制文件 ; ------------------------------------ ;您所做的任何變更將在這裏 ;自動加載在地圖開始 ;註:沒有錯誤剖析做這個。 ;確認你沒有任何錯誤。 [訪問標記] ENABLE/DISABLE MOD = l ADMIN MENU = d START MODE INFECTION = d START MODE NEMESIS = d START MODE SURVIVOR = d START MODE SWARM = d START MODE MULTI = d START MODE PLAGUE = d MAKE ZOMBIE = d MAKE HUMAN = d MAKE NEMESIS = d MAKE SURVIVOR = d RESPAWN PLAYERS = d ADMIN MODELS = d [僵屍 人類 模型] (隨機選擇如果有一個以上的) HUMAN = MHW-CSO , MHW-CSO2 , MHW-CSO3 , MHW-CSO4 , MHW-CSO5 , MHW-CSO6 NEMESIS = SPDZB SURVIVOR = MHW-CSO , MHW-CSO2 ADMIN ZOMBIE = SPDZB ADMIN HUMAN = CSOFUCK ;如果您不希望人們用改變模型模式,使下面的。 ; 1 =檢查(模型的幾何形狀必須適合在同一bbox ) ; 2 = CRC校驗(服務器的客戶端必須完全符合服務器的文件) FORCE CONSISTENCY = 0 ;默認情況下,僵屍模型類具體。您可以編輯他們分別在您的zp_zombieclasses.ini ;不過,如果您想讓所有的僵屍電腦使用相同的模式,不論階級,您可以啟用此 ;設置並添加您的一樣僵屍模式的“僵屍”行。 SAME MODELS FOR ALL = 0 ZOMBIE = zombie_source [武器模型] V_KNIFE HUMAN = models/MHW-kf.mdl V_KNIFE NEMESIS = models/zombie_plague/zpkf.mdl V_M249 SURVIVOR = models/MHW-MG3.mdl GRENADE INFECT = models/zombie_plague/v_grenade_infect.mdl GRENADE FIRE = models/zombie_plague/MHW-86.mdl GRENADE FROST = models/zombie_plague/v_grenade_frost.mdl GRENADE FLARE = models/zombie_plague/v_grenade_flare.mdl V_KNIFE ADMIN HUMAN = models/v_knife.mdl V_KNIFE ADMIN ZOMBIE = models/zombie_plague/zpkf.mdl [手榴彈精靈] TRAIL = sprites/laserbeam.spr RING = sprites/shockwave.spr FIRE = sprites/flame.spr SMOKE = sprites/black_smoke3.spr GLASS = models/glassgibs.mdl [聲音] (隨機選擇如果有一個以上的) WIN ZOMBIES = CSO/win_humans1 WIN HUMANS = CSO/win_humans2 WIN NO ONE = ambience/3dmstart.wav ZOMBIE INFECT = CSO/zombie_infec1.wav , CSO/zombie_infec2.wav , CSO/zombie_infec3.wav , CSO/first_zombie1.wav ZOMBIE PAIN = CSO/zombie_pain1.wav , CSO/zombie_pain2.wav , CSO/zombie_pain3.wav , CSO/zombie_pain4.wav , CSO/zombie_pain5.wav NEMESIS PAIN = CSO/nemesis_pain1.wav , CSO/nemesis_pain2.wav , CSO/nemesis_pain3.wav ZOMBIE DIE = CSO/zombie_die1.wav , CSO/zombie_die2.wav , CSO/zombie_die3.wav , CSO/zombie_die4.wav , CSO/zombie_die5.wav ZOMBIE FALL = CSO/zombie_fall1.wav ZOMBIE MISS SLASH = weapons/knife_slash1.wav , weapons/knife_slash2.wav ZOMBIE MISS WALL = weapons/knife_hitwall1.wav ZOMBIE HIT NORMAL = weapons/knife_hit1.wav , weapons/knife_hit2.wav , weapons/knife_hit3.wav , weapons/knife_hit4.wav ZOMBIE HIT STAB = weapons/knife_stab.wav ZOMBIE IDLE = nihilanth/nil_now_die.wav , nihilanth/nil_slaves.wav , nihilanth/nil_alone.wav , CSO/zombie_brains1.wav , CSO/zombie_brains2.wav ZOMBIE IDLE LAST = nihilanth/nil_thelast.wav ZOMBIE MADNESS = CSO/zombie_madness1.wav ROUND NEMESIS = CSO/nemesis1.wav , CSO/nemesis2.wav ROUND SURVIVOR = CSO/survivor1.wav , CSO/survivor2.wav ROUND SWARM = ambience/the_horror2.wav ROUND MULTI = ambience/the_horror2.wav ROUND PLAGUE = cso/nemesis1.wav , cso/survivor1.wav GRENADE INFECT EXPLODE = csp/grenade_infect.wav GRENADE INFECT PLAYER = scientist/scream20.wav , scientist/scream22.wav , scientist/scream05.wav GRENADE FIRE EXPLODE = CSO/grenade_explode.wav GRENADE FIRE PLAYER = CSO/zombie_burn3.wav , CSO/zombie_burn4.wav , CSO/zombie_burn5.wav , CSO/zombie_burn6.wav , CSO/zombie_burn7.wav GRENADE FROST EXPLODE = warcraft3/frostnova.wav GRENADE FROST PLAYER = warcraft3/impalehit.wav GRENADE FROST BREAK = warcraft3/impalelaunch1.wav GRENADE FLARE = items/nvg_on.wav ANTIDOTE = items/smallmedkit1.wav THUNDER = CSO/thunder1.wav , CSO/thunder2.wav [周圍環境的聲音] (隨機選擇如果有一個以上的) (只. WAV和. MP3格式的支持) (時間是在幾秒鐘內) INFECTION ENABLE = 0 INFECTION SOUNDS = zombie_plague/ambience.wav INFECTION DURATIONS = 17 NEMESIS ENABLE = 0 NEMESIS SOUNDS = zombie_plague/ambience.wav NEMESIS DURATIONS = 17 SURVIVOR ENABLE = 0 SURVIVOR SOUNDS = zombie_plague/ambience.wav SURVIVOR DURATIONS = 17 SWARM ENABLE = 0 SWARM SOUNDS = zombie_plague/ambience.wav SWARM DURATIONS = 17 PLAGUE ENABLE = 0 PLAGUE SOUNDS = zombie_plague/ambience.wav PLAGUE DURATIONS = 17 [購買菜單武器] PRIMARY = weapon_m4a1 , weapon_famas , weapon_galil , weapon_mp5navy , weapon_sg552 , weapon_aug , weapon_ak47 , weapon_p90 , weapon_m249 , weapon_m3 , weapon_awp , weapon_scout , weapon_g3sg1 , weapon_sg550 SECONDARY = weapon_deagle , weapon_elite ADDITIONAL ITEMS = weapon_hegrenade , weapon_flashbang , weapon_smokegrenade [額外物品:武器及其費用] NAMES = 魔法狂暴手雷 , 魔法急凍彈 ITEMS = weapon_hegrenade , weapon_flashbang COSTS = 1 , 5 [硬編碼項目費用] NIGHT VISION = 1 ANTIDOTE = 15 ZOMBIE MADNESS = 20 INFECTION BOMB = 20 [天氣設置 1-開啟 0-關閉 1.雨2.雪3.霧] RAIN = 1 SNOW = 0 FOG = 1 FOG DENSITY = 0.0018 FOG COLOR = 128 128 128 [自定義天空] (隨機選擇如果有一個以上的) ENABLE = 1 SKY NAMES = space [閃電光周期] LIGHTS = ijklmnonmlkjihgfedcb , klmlkjihgfedcbaabcdedcb , bcdefedcijklmlkjihgfedcb [僵屍標記] (為血跡/腳步聲) DECALS = 99 , 107 , 108 , 184 , 185 , 186 , 187 , 188 , 189 [ 攻擊武器力量] ( -1.0使用禁用攻擊權力的武器) P228 = 2.4 SCOUT = 6.5 XM1014 = 8.0 MAC10 = 2.3 AUG = 6.0 ELITE = 15.0 FIVESEVEN = 2.0 UMP45 = 2.4 SG550 = 6.0 GALIL = 6.0 FAMAS = 6.0 USP = 2.2 GLOCK18 = 2.0 AWP = 20.0 MP5NAVY = 6.0 M249 = 6.0 M3 = 10.0 M4A1 = 6.0 TMP = 2.4 G3SG1 = 6.5 DEAGLE = 15.3 SG552 = 6.0 AK47 = 7.0 P90 = 7.0 [目的實體] (和任何會影響到遊戲,需要加以刪除) CLASSNAMES = func_bomb_target , info_bomb_target , info_vip_start , func_vip_safetyzone , func_escapezone , hostage_entity , monster_scientist , func_hostage_rescue , info_hostage_rescue , env_fog , env_rain , env_snow , item_longjump , func_vehicle [ SVC_BAD預防] (如果您遇到*很多* SVC_BAD踢,嘗試下列操作之一) ; a.提高延遲變化之間的模型在這裏( 0.1遞增,直到球已經一去不復返) MODELCHANGE DELAY = 0.2 ; b.如果您仍然可以獲得周期性踢,嘗試啟用此設置: (實驗性! ) HANDLE MODELS ON SEPARATE ENT = 0 ;如果您希望您的模式,以掌握準確hitboxes ,嘗試啟用此。 ;註:請確保您的模型沒有搞砸hitboxes ,否則 ;此設置可能會導致您的服務器的CPU使用率和瘋狂的滯後! SET MODELINDEX OFFSET = 0 x1 |
引用 | 編輯
a0936565003
2009-08-26 00:40 |
15樓
▲ ▼ |