下面是引用 fk1794xd 于 2009-06-16 18:15 发表的 :
你帮我看看trg/awp的行不行?
TRG : 复制程式
// 6 animation sequence(s)
$sequence "idle1" "idle1" fps 16
$sequence "shoot1" "shoot1" fps 35 {
{ event 5001 0 "31" }
{ event 5004 15 "weapons/trg_foley2.wav" }
{ event 5004 27 "weapons/trg_foley3.wav" }
}
$sequence "shoot2" "shoot2" fps 35 {
{ event 5001 0 "31" }
{ event 5004 15 "weapons/trg_foley2.wav" }
{ event 5004 27 "weapons/trg_foley3.wav" }
}
$sequence "shoot3" "shoot3" fps 35 {
{ event 5001 0 "31" }
{ event 5004 15 "weapons/trg_foley2.wav" }
{ event 5004 27 "weapons/trg_foley3.wav" }
}
$sequence "reload" "reload" fps 30 { event 5004 26 "weapons/trg_clipout.wav" } { event 5004 53 "weapons/trg_clipin.wav" }
$sequence "draw" "draw" fps 30 { event 5004 0 "weapons/trg_foley1.wav" }
也就是TRG射击后在第15格播放trg_foley2.wav 第27格播放trg_foley3.wav 其他的也是同一道理 AWP : 复制程式
// 6 animation sequence(s)
$sequence "idle1" "idle1" fps 16
$sequence "shoot1" "shoot1" fps 35 {
{ event 5001 0 "31" }
{ event 5004 15 "weapons/boltup.wav" }
{ event 5004 19 "weapons/boltpull1.wav" }
{ event 5004 32 "weapons/boltdown.wav" }
}
$sequence "shoot2" "shoot2" fps 35 {
{ event 5001 0 "31" }
{ event 5004 15 "weapons/boltup.wav" }
{ event 5004 19 "weapons/boltpull1.wav" }
{ event 5004 32 "weapons/boltdown.wav" }
}
$sequence "shoot3" "shoot3" fps 35 {
{ event 5001 0 "31" }
{ event 5004 15 "weapons/boltup.wav" }
{ event 5004 19 "weapons/boltpull1.wav" }
{ event 5004 32 "weapons/boltdown.wav" }
}
$sequence "reload" "reload" fps 30 { event 5004 26 "weapons/awp_clipout.wav" } { event 5004 53 "weapons/awp_clipin.wav" }
$sequence "draw" "draw" fps 30